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D&D (2024) Do you think they will add more races to PHB2024 to make up for dropping other stuff?

Micah Sweet

Level Up & OSR Enthusiast
They already changed Dragonmark lore once during 4e where any race could get any mark, though certain races had a higher percentage of certain marks. Further, the Mark of Finding already has two races that it can manifest on (human and half-orc). I can see a possibility that the dragonmarks become level 1 feats and the Houses aren't necessarily racial but bound by whoever has a mark. In that, an orc could get the mark of Finding, an elf the mark of Detection, or a human the mark of storms. It will be a deviation to the lore (And Micah will hate it) but I think they will do it again to accommodate the new species paradigm.

Then again, my Nostradamus ratio is pretty terrible, so who knows?
A lot of lore changed in 4e.
 

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Parmandur

Book-Friend
I still think its more that half-elf is a common theme, and tabaxi-plasmoid is rare. And WotC should focus on the more prevalent options.

Myself, if a player wanted a tabaxi-plasmoid, let do it!

WotC would have a hard time catering to all the options.

JMO...
Worth noting that Tabaxi-Plasmoid us off limits per Packet 1, because Plasmoids aren't Humanoids. Puts several options from Spelljammer and Monsters of the Multiverse off limits, actually.
 

They already changed Dragonmark lore once during 4e where any race could get any mark, though certain races had a higher percentage of certain marks.
That was almost as despised as plopping Baator into the Eberron cosmology like a turd floating in a punch bowl. Both ideas were scraped in the 5e version.
 

Parmandur

Book-Friend
They already changed Dragonmark lore once during 4e where any race could get any mark, though certain races had a higher percentage of certain marks. Further, the Mark of Finding already has two races that it can manifest on (human and half-orc). I can see a possibility that the dragonmarks become level 1 feats and the Houses aren't necessarily racial but bound by whoever has a mark. In that, an orc could get the mark of Finding, an elf the mark of Detection, or a human the mark of storms. It will be a deviation to the lore (And Micah will hate it) but I think they will do it again to accommodate the new species paradigm.

Then again, my Nostradamus ratio is pretty terrible, so who knows?
I think you are right, Level 1 Background Feats, small Feat chains, and the retirement of "Subtace (essentially) means that they will put out a Feat based approach to Dragonmarks at some point.
 

So in order to play a Khoravar from House Lyrandar, I now have to play a human and spend all of my first level feats to get both elf traits and my Mark of Storm.

If the solution to not dealing with mixed-ancestry within the species mechanics is to turn bundles of species traits into feat packages, what even is the point of having species mechanics anymore?

We're basically building up a conceptual system where the act of choosing your character's species is just mixing-and-matching a selection of "ancestry feats", so how is that really all that different than mixing-and-matching species traits in the first place? The fact that it costs more character customization resources and still forces you to take everything from the "elf" package in order to justify being "part-elf"?
 

Scribe

Legend
So in order to play a Khoravar from House Lyrandar, I now have to play a human and spend all of my first level feats to get both elf traits and my Mark of Storm.

If the solution to not dealing with mixed-ancestry within the species mechanics is to turn bundles of species traits into feat packages, what even is the point of having species mechanics anymore?

We're basically building up a conceptual system where the act of choosing your character's species is just mixing-and-matching a selection of "ancestry feats", so how is that really all that different than mixing-and-matching species traits in the first place? The fact that it costs more character customization resources and still forces you to take everything from the "elf" package in order to justify being "part-elf"?
I'm glad I didn't have to be the one to say it.

I absolutely hate the concept, and it would be a "walk away from edition" type change.

Completely unnecessary.
 


Parmandur

Book-Friend
So in order to play a Khoravar from House Lyrandar, I now have to play a human and spend all of my first level feats to get both elf traits and my Mark of Storm.

If the solution to not dealing with mixed-ancestry within the species mechanics is to turn bundles of species traits into feat packages, what even is the point of having species mechanics anymore?

We're basically building up a conceptual system where the act of choosing your character's species is just mixing-and-matching a selection of "ancestry feats", so how is that really all that different than mixing-and-matching species traits in the first place? The fact that it costs more character customization resources and still forces you to take everything from the "elf" package in order to justify being "part-elf"?
5E Races have always basically been Feat bundles. The issue with free mixing and matching is thst they do not have a symmetrical plug and play design, but have abilities of different value, including abilities wirhout any value (what WotC calls "ribbons" like Elven Trance). So a random take a little of this, a little of thst approach won't work. A customized Feat package, however, would work.
 

Remathilis

Legend
So in order to play a Khoravar from House Lyrandar, I now have to play a human and spend all of my first level feats to get both elf traits and my Mark of Storm.

If the solution to not dealing with mixed-ancestry within the species mechanics is to turn bundles of species traits into feat packages, what even is the point of having species mechanics anymore?

We're basically building up a conceptual system where the act of choosing your character's species is just mixing-and-matching a selection of "ancestry feats", so how is that really all that different than mixing-and-matching species traits in the first place? The fact that it costs more character customization resources and still forces you to take everything from the "elf" package in order to justify being "part-elf"?
Keep in mind I'm not advocating for "species feats" but it's very possible that dragonmarks could become feats again (like they were in 3e and 4e). To me, the question would be if they gate them behind specific races (3e) or not (4e).

It could be very possible that the mark of storm feat is restricted to humans and elves, with that being the Khorvar. The mark of finding is already available to humans, so swapping orc for half-orc is a minor retcon.
 

Scribe

Legend
Yeah, but no one's talking about what Level Up does in this thread, they're talking about what 5E24 is going to do. So Level Up is irrelevant.

I bought level up and its fine, but there's nothing really novel going on with it. It decouples culture if I remember right and adds Paragon from 3.5 or something like that, but thats about it.

I've read a number of the 'fixes' that have been released post 5e, and I dont think theres a single one that actually does anything to make species interesting on par with Class.
 

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