I found the taste-test analogy accurate towards my experience with 5e.
I started running 5e using the Adventurers League to help a couple of stores promote D&D and at conventions. Then I moved on to running one-shots in a friend's West Marches game. During that time I was also running the hardcover adventures, which I didn't enjoy but blamed on the quality of the adventures.
Finally, when it came to running my own long-term campaign, that's when I realized that 5e just wasn't a good system (for me).
I had enjoyed it in small doses with the one-shots, because its failings weren't as obvious. But when it came to sitting down and consuming a larger amount it wasn't as much fun.
Overall, with the 2024 version (which I haven't been following as close as most folks), it seems like they're merely adding a little more caramel coloring and reducing the carbonation. They aren't really fixing anything, just making some minor adjustments.