Your Favorite Weird Game- Time To Talk About the Weirdest RPGs You Know!


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Warpiglet-7

Cry havoc! And let slip the pigs of war!
The premise is you adventure in a pseudo past earth that ends up being anachronistic in many ways. A lot of the world’s treasure is buried in weird nonfunctional underground structures.

But I digress. You are often supposed to think of pseudo medical Europe but its a trick because there are kung fu practitioners thrown in.

You do fight warriors and dragons but occasionally run into crashed spaceships. I know it sounds a little incoherent but it’s really based on a lot of fiction people like.

Then again it models that fiction poorly and you cannot recreate it. Whether fighting the living dead or communicating with plant people…

You know what? you won’t even believe me so just forget it but truth is stranger than fiction. Unless of course it’s that fiction…
 

MuhVerisimilitude

Adventurer
Nobilis has a mildly weird setting and only slightly unusual mechanics, but the gameplay that emerges is typically absolutely insane.

Player characters are so powerful (in a way that would shame D&D level 20 wizards) that it becomes impossible to predict the direction of anything. As a game master this is liberating, because the power level means that you can hand out absolutely insane quests to the player characters (if they don't obey their Imperator things can go south quickly) and you can pretty much count on them to be able to complete it somehow. "Two thousand years ago I met a man at a crossroads north of Rome. Please bring me this man." or "England is a blight on Europe. Move it to America."
 


Thomas Shey

Legend
It old as hell and probably impossible to find now, but Droids was a game where you played leftover self aware robots after humanity wiped itself out. It didn't have much true advancement but you could "cannibalize" other robots for additional components.
 

aramis erak

Legend
Toon is kind of a weird RPG. "Wait, we're going to create cartoon characters? Like Warner Brothers style animated characters from the 1930s and 40s?"
It's rules, however, are very much just 90's rules-extra-light. 2d6 ≤ Skill. one special ability. Essentially, a very light sibling to GURPS. (on par with the much later GURPS Ultra-Light. Which should be no surprise given the publisher and contributor, Steve Jackson (US).

Likewise, Teenagers From Outer Space was pretty much an extra-light version of Interlock. And Star Riders is TFOS after earth gets deleted in favor of a hyperspace bypass...
Toon is very much WB in intended tone, doesn´t quite get there from my attempts to run it.

TFOS and Star Riders are both in the tone of Japanese Teen/20-somethings Comedies, such as Ranma 1/2, Urusei Yatsura, Oh My Goddess...
I've had more luck with TFOS than toon, but haven´t run Star Riders. Yet. The addition of the Hunkabunks and Robertas are a nifty, if very dated, MTV reference.
 

Ulfgeir

Hero
A very weird Swedish game is "Nostalgi", which translates as Nostalgia. You are a bunch of old has-been adventurers, who are trying to remember your glory days and tell the stories to your grandchilldren of how you specifically were the toughest heroes back then. The problem? You memory isn't what it used to be...
 

FitzTheRuke

Legend
I'm having far too much fun imagining Beholder Smurf.
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