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Recent content by Alvordian

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    Request a Homebrew

    R3 Ok, I've been interested in doing a 4E delve based off the Haunted Keep adventure from the old Moldvay Basic rule book. I have 5 level 1 Essential PCs (slayer, knight, warpriest, thief and mage), and I'd like an end boss for the whole adventure. The Moldvay adventure hints at the keep being...
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    [Mutant Future] Welcome to Slimy Lake!

    The creatures merely shake their heads slowly at Deathvine, and continue to watch the party without responding. Slade looks the controls over. One side of the U shaped desk is charred, with a large black scorch mark obscuring some of the dials and knobs. Some in fact, he notices, are melted...
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    [Mutant Future] Welcome to Slimy Lake!

    The large creatures stand still, as if statues at Clyde's words, watching. They make no attempt to leave their area, despite the fact the door set in the bars is open.
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    [Mutant Future] Welcome to Slimy Lake!

    Alecto pushes the door open, and is greeted with more light and warmth; light identical to the crystal light in the previous chamber. The room before you is 30 feet wide and 60 feet long. Drab green in color like the previous room, it is divided in half at its width by a series of bars, like a...
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    [Mutant Future] Welcome to Slimy Lake!

    There is little to no dust in the hallway between the two doors or down the corridor to the left (as you exit the room with the eggs ). Down the corridor to the right there is a thick layer of dust. But you don't see anything resembling footprints.
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    [Mutant Future] Welcome to Slimy Lake!

    The creature looks at Clyde and then simply looks away as you all exit the room. After a moment, it begins to shuffle slowly behind you following you. It stops when you stop, but makes no effort to direct you.
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    [Mutant Future] Welcome to Slimy Lake!

    The creature does not move or reply to Deathvine. Its face is rigid, and it merely stares ahead, either unable or unwilling to answer. Grub's torch illuminates the corridor, which is 10 feet wide. Like the room before it is a drab green with ceiling cages. The corridor extends to the left and...
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    [Mutant Future] Welcome to Slimy Lake!

    The large creature hesitates upon hearing you speak. It enters the door, and stands upright, slowly moving its head back and forth. For a few long moments, it doesn't move and stares straight ahead. Then, lowering its arms to its side, the creature stands to the right side of the door and...
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    [Mutant Future] Welcome to Slimy Lake!

    As the group studies the area, the door at the other end of the room opens. Standing in the portal is a tall figure, green, with a bulbous brain, round insect-like eyes and arms and feet that end in pincers. (see pic below) Too tall for the doorway, the creature crouches a bit to enter. It sees...
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    [Mutant Future] Welcome to Slimy Lake!

    Deathvine's "nose" can confirm that the source of the odd scent was indeed these eggs. However, if they contain some toxic substance, it is odorless and not detectable by his ability. Alecto can see nothing connected to the crystal. It stands free on the ground and is made of many large...
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    [Mutant Future]Welcome to Slimy Lake! (OOC)

    XP Awards and other XP related stuff XP so far 70 each for defeating the spider. As I spoke before, I want to encourage exploration and spur on some of you characters in game motivations with some meta game awards. Therefore, I will award bonus xp for exploring/ achievements: Reaching the...
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    [Mutant Future] Welcome to Slimy Lake!

    Clyde, with Alecto's help, works the crowbar into the doorjam. There are a few minutes of prying and pulling and then, with a snap, the door opens. The hinges shriek in protest but the thick door swings into the spider chamber. Light, a bit brighter than torchlight spills into the chamber. You...
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    [Mutant Future] Welcome to Slimy Lake!

    Deathvine can see no specific weakness around the door. Her (Its?) knocks on the door echo deeply. The door appears to be thick and solid. There is a slight gap between the door and the frame, but while something could be inserted there, it is too small to look through. The mutant plant's...
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    [Mutant Future] Welcome to Slimy Lake!

    Alecto studied the door, its instructional text and the cage above. "Electrified", taken in combination with the terms "serious injury and death" were an obvious threat to deter trespassers. After half an hour of close observation , Alecto noted the lack of activity of the wires in the cage and...
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    [Mutant Future] Welcome to Slimy Lake!

    A tech roll can be made by one person with another assissting. Just declare who the two are and I will roll. Given the relative simplicity of the door, and no apparent evidnence of anything complex like a control panel, only a half hours examination of the chamber would be required.
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