Recent content by Beltazar

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    D&D 5E Complete Random Character Generator (2.0)

    Grungs race added, along with many other updates. At this time there are no Grung names nor has appearance been updated. If you provide possible names, I will add them to the spreadsheet. Updated spreadsheet will be uploaded in the next week or so.
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    D&D 5E Complete Random Character Generator (2.0)

    Fixed the Random Roll Ability Scores. Custom Point Buy, Standard Array and Set Attributes all work correctly now. However, stat ranking has not changed. For example, Fighters top three stats (in order) are STR, CON and DEX. Admittedly, this is not 100% in keeping with the PHB, but the stats...
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    D&D 5E Complete Random Character Generator (2.0)

    Briefly looking at the spreadsheet, I can see why the options for "Random Roll Ability Scores" has not been implemented correctly (or was perhaps broken at some point). At this time there doesn't seem to be a good way to check which option was chosen. I will add some lines the the MATH tab that...
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    D&D 5E Complete Random Character Generator (2.0)

    I don't use the Standard Array. It's not normally something I would check. I'll look at it when I have time. The primary abilities are ranked from the primary to least primary scores, based on class. For example. a fighter's primary stat may be STR. The first three stats are based on the...
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    D&D 5E Complete Random Character Generator (2.0)

    I've made good progress with the Mystic. I think the Mystic is probably very close to completion. Currently working on implementing the ability to chose spells for all classes. This will be a huge undertaking and unfortunately my job is keeping me very busy. The goal is not only to have an...
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    D&D 5E Complete Random Character Generator (2.0)

    Making good headway on the Mystic, but there seems to be conflicting/incomplete information out on the net. Unearthed Arcana isn't as thorough as this link. https://media.wizards.com/2017/dnd/downloads/UAMystic3.pdf However this PDF seems to be incomplete. Page 10, Mystic Disciplines, seems...
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    D&D 5E Complete Random Character Generator (2.0)

    InfinityCircuit: It's no problem. I'll add the Mystic and any other classes, but what book do I need to find this information?
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    D&D 5E Complete Random Character Generator (2.0)

    I just tried it and everything seemed to work. I couldn't duplicate your error. Only 2 cleric domains receive an additional cantrip (Light and Nature). Does the error occur with either of these domains? Do the spells ever work for Clerics? Can you provide any additional information...
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    D&D 5E Complete Random Character Generator (2.0)

    Newest Features First a Bug fix. On the top sheet, bottom left corner under "SKILL PROFICIENCIES", easily fixed by setting it to "=BACKGROUNDS!D4" UPDATE:After reading an email from Emirikol, this may have been intentional. List of improvements: All classes should now support archtype...
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    D&D 5E Complete Random Character Generator (2.0)

    It's coming, but it's slow, time consuming and I get burned out. I have the first three classes and their archtypes complete (Cleric, Fighter and Rogue). I have to make sure AC, HP, languages... Everything is adjusted and correct on the character sheet. Once all the classes are complete a new...
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    D&D 5E Complete Random Character Generator (2.0)

    Making good progress on implementing (Path/Domain/College/Etc.) May take a little (a lot?) more time to ensure spells/levels/etc all work properly.
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    D&D 5E Complete Random Character Generator (2.0)

    Found another error: WEAPONS-ARMOR!R16 - should read =IF(GEAR!B24="chain mail",16,0) WEAPONS-ARMOR!R17 - should read =IF(GEAR!B24="splint",17,0) WEAPONS-ARMOR!R18 - should read =IF(GEAR!B24="Plate",18,0) Values should now be correct, however I think the armor tables need to be tweaked...
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    D&D 5E Complete Random Character Generator (2.0)

    Good catch Thanks PaleMage, Spreadsheet updated, but the fix has not been posted. It will probably be 7.54 before it's fixed and posted... (which may be a while). Feel free to fix and repost it. IMHO, it's a group effort. If you want to modify/improve the spreadsheet, go for it! :) On a...
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    D&D 5E Complete Random Character Generator (2.0)

    Simple fix for Max. HP at first level. Change cell MATH!H38 "=$G$36" Not sure what you mean by 1/2 HP +1 subsequent levels. If you mean 1/2 HP +1 HP every level as an option under USER tab. I could probably make that an option. Is that what you mean?
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    D&D 5E Complete Random Character Generator (2.0)

    Found the problem with Eldritch Knight.... I think. Change the value in cell CLASS!AN72 Should read =IF(OR(USER!G4=0,USER!G4>3),RANDBETWEEN(1,3),USER!I4) Somehow RANDBETWEEN was (1, AK66). Save the file and you should be good. I haven't checked the spells or anything else to make sure it's...
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