Recent content by cbwjm

  1. cbwjm

    D&D General Which was your favourite Forgotten Realms Cosmology?

    You don't really need to explain the great wheel when describing the planes, you just need to say that: Outer planes are home of the gods, celestial, and fiends. Inner planes are the home of the elements Easy, you're done. Most of the time the differences between the world axis and the great...
  2. cbwjm

    Dependency on Character Creation Apps?

    Do you adjust their items or alter encounters afterwards to match up with the power level of the characters? Most games of DnD I never worry what items people have, but PF2 looks like a different beast which I haven't had experience running, but if I do, this might be good to know.
  3. cbwjm

    Dependency on Character Creation Apps?

    It's been ages since I've looked at PF2 so I'm curious, why do you need to audit the magic items on the characters?
  4. cbwjm

    Modiphius Fallout Opinions?

    I'm also curious about that, easy enough to create a character, I made one just for fun with slightly modded attributes to see what it would look like. Perks should be easy enough to adapt to the system, many from savage worlds would already be usable. I'm not that experienced with the system...
  5. cbwjm

    D&D 5E War Never Changes: Fallout Inspired Post Apocalyptic Campaign?

    I mentioned in another thread, I think, that I've been tinkering with a Fabula Ultima (Fallout Ultima) version of Fallout, I might see if my group wants to do a little one-shot campaign to see how it goes while we wait to see what we're going to do next (currently 5e or OSE by the sounds of...
  6. cbwjm

    D&D General How Do You Feel About Randomness?

    For really powerful items, like a Holy Avenger, I prefer the quest method rather than the wait for random chance to deliver one to you. If you're a paladin and want to use a holy avenger, speak to your temple leaders, do some research, and find out where one is located and then take out the...
  7. cbwjm

    D&D 5E War Never Changes: Fallout Inspired Post Apocalyptic Campaign?

    Yeah, we've normally required around twice the amount in nzd when converting to usd. I just had a look at the past trends, it was 2011-2015 that the conversion rate was really decent at over 80c per nzd, after that it was commonly over 70c until 2021 then it started to dip back down. I have had...
  8. cbwjm

    D&D 5E War Never Changes: Fallout Inspired Post Apocalyptic Campaign?

    I used to love it when the nzd was better vs the usd and there was no gst on ordered books, was able to order books from Amazon and even with postage it worked out cheaper. I originally looked at the bundle for dragonlance on the wotc suite and the cost of postage killed any desire to order...
  9. cbwjm

    D&D (2024) What Should D&D 2024 Have Been +

    I had completely forgotten that bonds, flaws, ideals are a part of backgrounds. It wasn't long before I stopped using the and I'm not sure any others in my games used them either.
  10. cbwjm

    D&D (2024) What Should D&D 2024 Have Been +

    The only real things that I've wanted in 5e since the beginning is that all classes get their subclass at level 1 and all classes gain subclass levels at the same rate to allow for some subclasses to be able to be picked up by multiple classes. They were moving towards the second part then...
  11. cbwjm

    D&D General How Do You Feel About Randomness?

    I quite like randomness, random hp (at least, after 1st level), random stat's, random attack rolls. Random encounters can be fun as long as it isn't taken to only being random combat encounters. Maybe meet a merchant caravan on the road instead of another bandit gang.
  12. cbwjm

    D&D 5E Player Hit Points

    I did originally consider that at the time (based on starfinder which does the same thing with race hp) but ultimately decided on just a doubling of class hp. I don't know if it would really matter much in the long run, but making the small races +6 hp, humans +8, and dwarves and half-orcs +10...
  13. cbwjm

    D&D 5E Player Hit Points

    In one game I doubled base hit points at 1st level, meaning a fighter has 20 + con mod hit points. I've also considered giving out the level 3 hit points at level 1 and you don't gain any more until you hit level 4. Both are just ways to make low levels a little more survivable.
  14. cbwjm

    D&D General Matt Colville on adventure length

    No one said it should be for me, I'm just participating in the conversation with my opinion on it which is, that it is not for me.
  15. cbwjm

    D&D General D&D AI Fail

    Post it to Facebook, people will believe it.
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