tangentially, this kind of possessiveness of character autonomy is also partly why i think it's so hard to suggest a proper social mechanics system, because Oh no my character might be persuaded to do something i don't explicitly condone them wanting to do!
no worries, there was no offence taken, though i am a bit surprised that Command is not on the Wizard list, feels like something they'd have, to me at least.
well, i know that i would rather choose to be less effective in what i wanted to do anyway to spite the fact that the opportunity was given to me by someone else than just take what's being offered.
right everyone?
half elves (and half orcs) aren't just 'outsiders' in the same way that regular monster species are who are completely displaced from the society are, half elves deal with the issue of being in and out of the group at the same time, and of being strung between two societies, neither yet both...
hmmm, i might say i don't think ability scores ought to matter less, but perhaps matter more equally, so that's you don't get that rush for 20 because it might be more valuable for your broadsword battlemaster fighter to instead invest in INT so they can learn an extra fighting style and bumps...