The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
I would rule that a double weapon can't have just one side have the Returning property. It would have to have both sides enchanted (and thus having that enchantment cost double). It might not be the best solution, but it's the first one that comes to mind.
I'll probably buy at least the Player's Handbook. I'm liking the looks of the latest playtest packet, and I'm starting up a PbP game this week, so I'll have a more concrete answer once I've actually played it a bit.
I've tried uploading three different avatars and haven't had any success. I keep getting a message about the site being unable to save the image. Is this a board setting for users with low post counts, or is this an actual problem?
The Raven Queen. A non-evil goddess of death who has an eternal loathing of the undead? Ridiculously awesome. One of my favorite characters (that I didn't really get to play) was a warforged paladin of the Raven Queen - a near-immortal crusader sending the foes of his goddess to face their...
I generally like psionics. They fit really well in certain settings, especially Dark Sun and Eberron, but I can see how they're not so prominent or fitting in settings like the Forgotten Realms.
I like the aesthetic of psionics more than their execution, for the most part, though I'm not really...
I may purchase it at some point. I'll probably wait until there are fairly comprehensive reviews on the game, though. Chances are, I won't be buying it on Day One.
If there is any more playtesting, I don't think we'll hear about it, going by WotC saying this is the last public playtesting packet. There'll almost certainly be more playtesting done internally by WotC, but I don't think anyone else is going to be getting more playtest stuff (outside of the...
You can't buy artifacts. The whole point of artifacts is generally that they're unique and priceless: acquiring and/or destroying an artifact should be a significant event in a game, not something that happens at character creation, even if the characters are level 20.
I realize that, but 4E did grid combat very well. Adding in some forced movement options and some options for control effects on spells might make it a little more 4E-like than Next is now.
Sounds interesting if they can pull it off. The tactical combat module could be pretty good if they pull from 4E. I'm a little disappointed that none of the tactical combat stuff made it into the playtest, but I'm still looking forward to it.
A. No, I wouldn't be upset.
B. I'd probably buy it at some point, but I'd prefer it to be in the Monster Manual or Dungeon Master's Guide. I probably wouldn't buy a full book (as in, same size and price as the core books) if the main draw was "make your own monsters," though.