What sequel trilogy?
(And they did an Ep VII boxed starter set, IIRC. Maybe it wasn't working out for them.)
As for the Mandalorian, yes, that might have been nice. I guess most of what's missing is related to the Mandalorians themselves. Pretty much everything else from the Outer Rim setting...
We played SotDL for several levels, and the character build options seemed imbalanced and impractical, also counterintuitive for people with a d20 background. I have played many different kinds of RPGs, and I had great expectations for SotDL on its release, also had a Warhammer fan among the...
It all sounds fine until you really deliberate what the shift away from the random means. Random means "In principle, I could get lucky even if I'm not the best." In Amber, the best-laid plan wins, if you manage to bring your high attributes into play and tend to avoid being pinned on your low...
I think each edition of D&D has its virtues and its original sin.AD&D 1e collected the rules in a more organized manner and explained how to run games BUT it abandoned the spirit of "It's your game, make it your own." and moved strongly toward "Play it like I write it, that's best for you."...
The One Ring stuff has always been top-notch. But the rest? All over the place.
Still, I'm always the looking forward to more for this fine game. Good rules, good setting attention.
It seems somehow like a "no news" week. Most of these are product announcements - like how is the release of "Conan the Brigand" news? It's the Xth release in a franchise announced and outlined in a KS years ago. If the News Digest stays like this it could be renamed to "In the stores soon"...
Plus people worrying about PF is not really about diversity. It's yet another D&D. It's more like two players splitting the D&D market which is its own. Taking them out of the picture and making a chart of the rest would be interesting.
Most European markets have D&D as second or third or worse contender, like Ulysses had cornered most of the German market with The Dark Eye like D&D the American.
The US market is very focused but also very big. You can support an indie game around 150 backers. Of course living off of it is...
I'm not so sure about that. Besides, Weird War wasn't Cthulhu mythos IIRC? So far, A!C has done quite fine. Given it already has a full SaWo & CoC line, a ToC and PDQ# conversion, it seems weird to bother. An attempt to reduce licensing cost?
Still, I'm interested as with each release the 2d20...