Recent content by Dingo333

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    Summoner Help

    Summoner Ideas So I am looking to make a summoner (easy enough right?) What I need is some ideas on how to get Sunlight/Starlight/Moonlight Summons Basically I need summon nature's ally to get those feats First Worlder is not an options. The only thing I can think of is dip 1 into druid Any...
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    Unhappy with my character

    So your to hit (with bane active) should be about +11 with damage around 2d4+2d6+1+7+2+6 (average 28, range 20-36) I do not know what the kind of foes you face in carrion crows are (I assume undead with your choice of Hunter's Blood trait) but I would have taken Religion Trait Corpse Hunter...
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    Splitting up the party...best ways?

    The only time I have seen a successful party split was when the DM had 2 players who had to be away from the game for a bit come back as captured slaves. One was sold to a master who (with a gather information check) was known for some rough handling of his slaves. The other wasnt sold and was...
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    Druid Character help

    So, I have a few questions and I am hoping for some help First, what shapes are best for wild shape. I am level 7, and need some idea what will be best until level 10, at which point large air elemental will be best as I can use call lightning and call lightning storm for xd10 damage Secondly...
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    1st time Barbarian, Help!

    my vote is for the Dwarf who when you get him angry turns into a snarling beast Feats 1 - Extra Rage power: Animal Fury 3 - Toughness Rage power 2 - Lesser Beast Totem 4 - Lesser Elemental Rage Dont go invulnerable rager. You lose your uncanny and improved uncanny dodge for a little bit more...
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    Need help finding a feet or trait!

    What about those with 6 spell levels (summoner, inquisitor and bard)? Also, how would your system handle mystic theurge?
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    Are any of the archetypes too unbalanced?

    On average the archtype is as strong or weaker then the standard class There are exceptions but nothing that makes the archtype overpowered. They tend to allow the player to really fit an idea. ex. Druid vs Storm Druid (storm druid wins out in spell power where as regular druid tends to be...
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    If summoner is gonna take a 1 level dip into another class, what should it be?

    I would say do not dip. As a summoner, you lose on spells and your eidolon's abilities. Many of the best abilities require a certain summoner level (flight is 5th, Fast Healing is 9th etc) With your background in mind, I would say a fighter type if you have to dip (to represent your militia...
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    Undead Apocalypse - How to handle clerics and paladins?

    One way to mess with your players is good aligned undead (gave my paladin a headache trying to stop the cleric from murdering a vampire) The Juju Zombie is a great way to scale a threat to challenge a party. It is a zombie that retains abilities from its former life (ie. class levels)...
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    A Clockwork Soul - the Aulos

    So this is a race for everyone but the druid? As it stands now, an Aulos could not be a druid due to the metal skin
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    The single-classed wizard

    Perhaps the wizard can find the divine and start towards mystic thuergue. Not a terribly powerful option, but it does add some healing (I know bard and alchemist probably have that covered) There is also Arcane Archer and Eldritch Knight, Neither great, but they are available Finally, and...
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    Looking for advice on a Boss Fight- Summoner

    First, no wonder they are having it easy, a party of 6 with 3 very powerful classes (Inquisitor, Oracle and Sorcerer) and 3 powerful classes (Witch, Pally, and Monk). I recommend using the advanced template on all the encounters, might make it a little more fair. Now, for the summoner He has...
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    Shootist - a magus alternate class

    Just wanted to point out to you that the Brilliant and the Keen properties can only be added to melee weapons In addition, Brilliant is not as good as firearms already resolve against touch AC (with Brilliant, they still get natural armor) I recommend replacing those with seeking and distance...
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    Looking for a Pygmy template or help coming up with one

    there isn't a pygmy template that I know of, but the young template should work size down 1 step AC -2 nat armor (minimum +0) Nat weapons damage down 1 step -4 STR -4 CON +4 DEX
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    A Strange Idea......

    .....but by the rules, is it valid? So the sorcerer bloodlines. It always struck me as funny how you could only have 1. How a powerful wizard in your background (one who may have dealt with fey, elementals, demons, devils celestials frequently) could crowd out all these other sources of power...
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