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Recent content by Dunnagin

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    D&D 5E I'd like to see Next do away with racial stat mods for PC races.

    Nevermind EDIT By "Nevermind" I mean, you are 100% correct. I think I was overtired and went on a mini tirade here.
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    D&D 5E I'd like to see Next do away with racial stat mods for PC races.

    I see this a lot on message boards... i.e "I want to change this one rule". Some rules are easy to change, others are built into the overall design (think "jenga"). Would I like to see a simpler or more balanced version of this rule, or many other rules, in D&D?... absolutely yes! Have I seen...
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    D&D 5E Introductory game first?

    I've always fancied the idea of a simple core game (in Print), which would be augmented by online materials (PDF and Print on Demand). That way, the public face of the game is simple and inviting for new players (growing the player base)... and players who want more and more complex rules have...
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    Pathfinder 1E I get the feeling Paizo isn't worried about Wizards of the Coast.

    To address the original thread topic, I don't see why Piazo would ever be "worried" about Wizards of the Coast. If D&D Next is not a roaring success... Piazo will focus on making products for their current customer base as usual. If D&D Next is a roaring success, they will probably allow third...
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    D&D 5E Should Next have been something completely new and made from scratch?

    That, is exactly my point. Some foods do taste good togehter, others do not. A good chef (game designer) can discern this, and make a tasty dish. But, what if the chef simply asks as many people as they can, "hey what food do you like"... then attempts to mix those foods together... what...
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    D&D 5E Should Next have been something completely new and made from scratch?

    Thanks The other thing I was implying is that "Spicy" and "Beef Stew" are not, in themselves, "bad". They are just preferred tastes. My reaction to various editions was based on my expectations, which were based on previous editions. I can be sold on D&D Next if: A) It doesn't deviate from...
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    D&D 5E Should Next have been something completely new and made from scratch?

    I have a silly way of describing this... :P Here's the changes I "tasted" in D&D: AD&D 1E was standard apple pie... maybe not "perfect", but it was made by Mom! (made with lots of love). AD&D 2E was pretty much the same. They used Mom's recipe, but the added a bit more salt (Mom had a few...
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    OSR What Has Caused the OSR Revival?

    I getcha. Thanks for clarifying!
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    D&D 5E Should Next have been something completely new and made from scratch?

    I don't believe that starting from scratch would have helped in the design of D&D Next... but I do believe that they could have addressed some overall mechanical issues, as opposed to creating a "hodge podge" of mechanics from previous editions (probably done to satisfy players of various...
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    OSR What Has Caused the OSR Revival?

    I may be confused by some of your wording here, could you clarify your meanings? According to page 74 of the AD&D DMG, a Zero Level Fighter needs a 26 to hit AC:-10 and a 17th Level Fighter needs a -6 to hit AC:10. I don't think this qualifies as a "finite 20 number line", in fact the span is...
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    OSR What Has Caused the OSR Revival?

    I can give you my personal experience with each edition (I was the DM most of the time). My group started with AD&D (1E, whatever you wish to call it). We dropped several rules (such as Weapon Speed Factor) and ended up playing something closed to Basic (BX sort of), but without Race as Class...
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    OSR What Has Caused the OSR Revival?

    Yup, I think that is huge. If something actually makes the game simpler (but doesn't mess up a bunch of other aspects of the game), then you have a kind of "technological improvement". I wish newer versions of the game had more of these types of improvements, as opposed to brand new (more...
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    OSR What Has Caused the OSR Revival?

    Many previous editions are currently being supported though, thanks to the OSR movement (new modules are being produced, for example). Also, I think "errata" is a bit of loaded word... most of the changes made in new editions actually change the way the game plays, length of character...
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    OSR What Has Caused the OSR Revival?

    Seems like there are many possible reasons, here's what we have so far: Nostalgia/Flavor Solid Game Design -Plays well At the Table -No “Spot/Perception” Rolls -No “Diplomacy” Rolls -Less Structured “CR” System Ease of Play -Easy to DM -Easy to Teach -Easy to Play Online -Easy...
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    OSR What Has Caused the OSR Revival?

    That is my experience as well. Time saved means I can make up adventures (I DM a lot).
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