Recent content by FrozenNorth

  1. F

    D&D 5E What I Don't Like About Subclasses, and Potential Solutions.

    Please don’t. Give me my Medeas, my Circes, my Gandalfs without requiring them to be called Mutants.
  2. F

    D&D General When to know a rule?

    A good point. I am generally in favour of more transparency with the players rather than secrecy. In most cases, the benefit of sharing information outweighs the benefit of secrecy. Say for the sake of argument that in your 5000 spells you have 100 interesting acid spells. When making my...
  3. F

    D&D General D&D "influencers" need to actively acknowledge other games.

    Except Umbran is right. TTRPGS do require a large investment of time and energy, more than watching a series on streaming or reading a novel. I’m a fan of games like PbtA or Fate, and if you think you can play one of those games by passively consuming it like binging on a series for three...
  4. F

    Worlds of Design: The Problem with Magimarts

    Pre-mass production guns were still sold but were affordable to the relatively smaller clientèle that could afford them. Which makes sense that you would have magic shops pre-mass production.
  5. F

    Worlds of Design: The Problem with Magimarts

    But the sale of these wands is highly regulated, right? Since only adventurers would have need of such items, there must be very little demand for them.
  6. F

    Worlds of Design: The Problem with Magimarts

    Fair enough. My belief is that anyone selling magical items would likely rely on their own countermeasures before calling the guard. As well, it seems likely that most thieves would think twice before robbing someone who is known to be able to create magical items.
  7. F

    Worlds of Design: The Problem with Magimarts

    This is a circular argument. « There wouldn’t be magic stores that sell magical weapons » « Why not? » « Because the sale of magical weapons would be highly restricted « « Why? » « Because the sale of magical weapons is analogous to the market for real world jet fighters and tanks » « In what...
  8. F

    Worlds of Design: The Problem with Magimarts

    My post was given in response to your post: You seemed to suggest that having a magical item shop was unrealistic because anyone in possession of magical weapons wouldn’t sell them, but would instead stockpile them to be the most powerful faction around. This ignores a host of other...
  9. F

    Worlds of Design: The Problem with Magimarts

    The bold was because I cut and pasted the Romeo and Juliet quote, and the rest of the post was stuck in bold. I don’t think a magic store offering a wide range of magical weapons and items works in all cases, but I do take issue with a post that argues they are impossible because the local...
  10. F

    Worlds of Design: The Problem with Magimarts

    So explain how modern countries purchasing large quantities of weapons is in any way similar to the average fantasy adventure campaign. The comparison doesn’t make sense. If you have noble houses, each house has a house guard that it is required to equip. No single house (or feudal baron) is...
  11. F

    Worlds of Design: The Problem with Magimarts

    I wouldn’t include merchants selling magical items in the same category as the merchant selling mundane adventuring gear. The magical item merchant is a veritable adventure hook generator: from requiring ingredients to craft, to hunting down thieves, to recovering a magical item from a ruin.
  12. F

    Worlds of Design: The Problem with Magimarts

    Two households, both alike in dignity, In fair Verona, where we lay our scene,From ancient grudge break to new mutiny, Where civil blood makes civil hands unclean. *Yes, it is impossible in a fantasy adventure that there a multiple armed interests with differing agendas, and therefore, that...
  13. F

    D&D General One thing I hate about the Sorcerer

    How many different settings does Shadowrun have? Or World of Darkness? Ravnica, Eberron, Theros and Planscape are very different settings. So it’s not unreasonable to say that the Weave (an FR element) shouldn’t be included in the PHB (except maybe as an example) because it doesn’t exist in...
  14. F

    D&D General One thing I hate about the Sorcerer

    If we are talking about FR, than FR lore presumably applies unless retconned. But generally speaking, FR lore, particularly from previous editions, has very little impact on the rules in the PHB, which is setting-agnostic.
  15. F

    D&D General One thing I hate about the Sorcerer

    Not procreation with lesser beings. And dragons consider humanoids lesser beings.
Top