Hello everyone!
This is my first thread here so I hope I create it in the correct forum.
I am running a campaign in a homebrew world where giant wurms are a huge pain in the ass for any sort of land based travel. I have been treating them as a sort of wingless, animal intelligence dragon type...
No problem, we have so far played:
The Corrosion of Gedren's Point - We played up the rust monsters alien nature and as my players had never heard of them before they really started to freak out when I described the effect on their equipment ^^
Monkey Business & Bazim-Gorag - I ran these two...
Hi!
I just wanted to pop in and say that these scenarios have been very fun to play and easy to adapt into my ongoing campaign. So a big Thank you iserith!