My other complaint is based upon damage. If a fighter follows 3E/PF1/4E damage scaling the feat is OP. By this I mean a high level fighter can roll 1D8+25 damage based upon various modifiers. From the way magic weapons work it would be 5D8+25 in PF2. In this instance the D8 is meaningless. I...
It depends on the cost of the feat. If it cost 3 actions I would be fine with it. If its a single action or even a 2 cost action I am definitely against it. Also the feat is not like a class ability comparable to sneak attacks. Sneak attack is a core feature of rogues and not an optional feat...
I understand your point Charlaquin but I dislike Damage on a miss attack (DOMA) for a few reasons
1) The reason I like playing martials is a risk vs reward. I enjoy rolling the dice and hoping for a hit or a crit. I loathe misses and fumbles but I NEED them in the game otherwise there is no...
I am very excited about what I have read about Pathfinder 2. I preordered the softback, gaming map & intro adventure. I think that it is a great idea that Pathfinder will be releasing 2nd edition. I am glad for D&D 5E success as D&D will always have a special place in my heart. That being said...
I think the character feat every other level is a great idea if implemented correctly. It may allow more versatility in class design if implemented correctly and help to weed out class features that I may not be interested in.
For example, I never liked the Pathfinder Barbarian feature Trap...
True, it is an artificial construct but it lends itself to some dumb game consequences like a kender with a shortsword toe to toe fighting against an armored knight. That shouldn't be possible and in older editions of D&D it was not. At least in 3rd a rogue had to flank an opponent and expose...
You are correct. I confused grappling with restrained in the advantage/disadvantage. Grappling does nothing but reduce an enemies movement to zero and you can only use it on creatures your size or smaller. Its worthless.
Dude, being knocked down only affects the monster till it goes again. it stands up and prone condition vanishes. Its not that great . Also per the shove rules you can make a strength (athletics) check OR a dexterity (acrobatics) check to avoid the prone condition. So shield bashing a dexterity...
Umm..no dude. Grappling is a joke. It only workings on humanoid monsters approximately your size. If you are succeeding in grappling giants I would check your rolls. Either your players are cheating or you are handing out OP magic items
I have heard of magic. It does not allow wizards to make staff attacks with their staff using intelligence at will. Rogues were never meant to be in the thick of combat. That is a 3E invention. They were meant to be skirmishers and archers. Dex being reflected in range combat accurately...
You can take medium armor and have 1 less point of AC then a fighter in full plate. If you take medium armor mastery you equal a fighter in full plate, can stealth and do not have strength requirements for wearing armor. Grappling in this edition is worthless. If you grapple both you and the...
No, you don't get to add a feat into the discussion and call it even if I say the feat is not part of the discussion. Using shield master loses its effective rather quickly once you fight monsters bigger than you. Try using shield master in a campaign like against the giants. Completely...
Why should rogues be so blessed? Why not just go the 4E route and make any attack & damage roll melee or ranged be defined by whatever attribute the characters desire? Why should rogues receive special treatment?