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Recent content by Mandragola

  1. M

    D&D 5E Hexblade (Warlock/Paladin)

    Wow that's unhelpful. Oh well. Fortunately I think I'll go single-class anyway, at least at the start... and I'm DMing HOTDQ for a while anyway.
  2. M

    D&D 5E Elf Great-Weapon Fighter help

    Nope, wisdom is still wasted on Paladins. They now use charisma for spellcasting, become immune to fear and add charisma bonus to saves. They need wisdom arguably less than any other character class. Expect to see lots of wisdom 8 guys charging about the place. Wood elves make very good...
  3. M

    D&D 5E Barbarian Duel-Wielding

    I don't have my book on me but I remember trying to build a dex-based barbarian and hitting a really solid brick wall. I think it was that you only add rage damage when you're attacking using strength as your attribute. It was something not immediately obvious like that, but I definitely...
  4. M

    D&D 5E Must-have bard spells?

    Supposedly it still gets better after 3 turns... albeit a lot can happen in 3 turns. I think hex is pretty good myself. Giving a critter disadvantage on attacks is excellent, especially for big guys. Nice that you also get to inflict more damage on them. It does feel a bit odd going for a level...
  5. M

    D&D 5E Hexblade (Warlock/Paladin)

    Are we sure that when they say "level 5" they don't mean warlock level 5 though?
  6. M

    D&D 5E Dagger Thrower

    That’s a bunch of damage. Each arrow from an archer assassin (at rogue 3 fighter 2) would do something like 3(stat)+2D8(bow)+2D6(hunter’s mark)+4d6(sneak)10(sharpshooter). That comes to 43 damage for the first arrow, on average. Subsequent arrows without sneak attack would do 29 each. Total of...
  7. M

    D&D 5E Dagger Thrower

    That's really interesting to see. I've been thinking about making an assassin ambusher, working in a slightly different way. My plan was to take advantage of the assassin's auto crits on a surprise round combined with a fighter's ability to attack many times. So go rogue 3, fighter 2 or 5...
  8. M

    D&D 5E What class is your first 5e character?

    I think my character will be a paladin, possibly multiclassed as a warlock. I’m trying to come up with a fluff justification for this, potentially to do with having been rescued from evil cultists as a child, but not before they had managed to perform some kind of evil ritual, then raised by the...
  9. M

    D&D 5E Warlock problems

    Medium armour is a tricky one. It's quite good, but with 16 dex it's actually not better than mage armour - which you can cast at will at 2nd level. A shield is another matter. For a book or chain warlock it's seriously useful. A blade warlock wants to hold a blade in one hand, which makes life...
  10. M

    D&D 5E Warlock problems

    Well as I said, the rules confuse me. There is a section in the multiclass rules on pact magic. It says "If you have both the spellcasting class feature and the Pact Magic class feature from the warlock class, you can use the spell slots you gain from the pact magic feature to cast spells you...
  11. M

    D&D 5E Hexblade (Warlock/Paladin)

    You do have to watch out for those tricky multiclassing rules. Oddly you can happily start out as a paladin with 8 dex, you just can't MC into one. No paladin abilities are directly linked to strength either, so a dex-based one really is fine - and potentially quite cool in fact. I could...
  12. M

    D&D 5E Is the Champion weak compared to Battle Master?

    It seems to me that the champion is a decent option for someone multiclassing... but so is battle master. Honestly I'd much rather have the choice of when my abilities kicked in. Annoying that you can't be a multiclass fighter/fighter. A battle master could apply the superiority dice after he's...
  13. M

    D&D 5E Warlock problems

    I think that single-class could work fine too. If you're worried about melee then pact of the blade makes a lot of sense. You then don't really have to worry about proficiencies since you're always proficient with your pact blade. Half elf is certainly best for warlock stats, plus you also get...
  14. M

    D&D 5E Cleric-dependant parties

    I've found in the past that you can manage without so much healing if your damage output and monster control goes up. It's generally the case that non-healing classes are good at avoiding damage one way or another, either by killing the bad guys, having a high AC or some other means. Parties...
  15. M

    D&D 5E Warlock problems

    Creating any character for solo play is always going to be tricky. You really can’t cover all bases. I’m not sure rogue levels are the answer. Making a bladelock so you are relatively happy in melee might be one option. I think sneak attack only works with weapons, not spells, so a...
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