I broke your rules and double-voted. I'm DMing, but I very badly want to play a wood-elf monk of the open hand. That looks like it would synergize in awesome ways -- to the point that I'm going to be adding it into my campaign setting. I never really minded the monk disappearing in 2E, and didn't add it back in for 3E; I don't mind monks, they just never really seemed to "flow" in my setting. But, the wood elves had been enslaved by a dark empire for several hundred years and were just freed. Being prohibited from carrying weapons is a pretty effective way to encourage the development of unarmed fighting styles. Plus, elves in my world follow the 1E reincarnation/spirit-not-soul trait, so they're fairly Zen, anyway.
That said, if I was playing, it'd be a wood-elf monk, for sure. Second choice would probably be a paladin.
FWIW, the Bard just looks horribly broken, to me. I'd allow one, to see how it plays. It just looks like it's a better skill-monkey than the Rogue, as good with a sword as the Fighter (barring extra attacks), and somewhere between Sorcerer and Wizard (with a dash of Cleric) for spell casting. I know things sometimes read differently than they play, but the Bard sets off my DM klaxons like crazy.