Recent content by marune

  1. M

    D&D 5E If you aren't buying magic items, where will you spend your gold?

    That is one narrow definition of a role-playing game. For a more encompassing one, try looking into the concept of Shared Imagined Space to understand the fundamental difference between a board game and a role-playing game.
  2. M

    Torchbearer

    Middarmark setting book with new monsters, spells, items, etc. announced for next year.
  3. M

    Torchbearer

    4 days to go and 400% funding nearly reached.
  4. M

    Torchbearer

    Thanks for your reply here ! It may be just some bad habit left of too much time spent playing (A)D&D which is a game tryng to do everything, but I was a bit sad not to find a "travel" phase in Torchbearer, the logistics of getting to (or back from) the dungeon could be fun too ;)
  5. M

    Torchbearer

    At least take a look at the system (which is free) here : http://files.crngames.com/cc/tsoy2/solar_system.html, because I think it will satisfy your "no sub-system" criteria. In fact, it uses a unique "sub-system", that is "bring down the pain", which is very easy to grasp. In the book, you...
  6. M

    Torchbearer

    I understand, BW is designed with the idea that both the GM and the players will open the book during play. BW is also definitly a gamist-narrativist system, which I also can understand is not for everyone. I guess that Torchbearer will be more similar to MouseGuard than BW though. Have you...
  7. M

    Torchbearer

    Exactly why do you dislike "non-unified sub-systems ? Burning Wheel (one of the other games of Luke Crane) is (in)famous for its sub-systems, so I'm curious :)
  8. M

    Torchbearer

    Luke Crane (Burning Wheel) new game : Torchbearer, A dungeon crawl roleplaying game and love letter to Basic D&D. The book production is funded on Kickstarter : http://www.kickstarter.com/projects/burningwheel/torchbearer
  9. M

    Seminar Transcript - Class Design: From Assassins to Wizards

    +1, that's the first Big No-No! for me from what we know from D&D next :rant:.
  10. M

    System that is gritty AND heroic?

    Burning Wheel. Fight! is visceral. That "fate" thing is called "Artha".
  11. M

    Forgotten Realms "Canon Lawyers"

    Or in RPGs where the division of power between the GM and the players is less ackward than in D&D (any edition).
  12. M

    Forgotten Realms "Canon Lawyers"

    There is one simple of using "powerful" NPCs to save the PC's life without frustrating them : letting the player's call for them ! If Gandalf/Dumbledore/Elminster/etc. comes to the rescue when Frodo/Harry's player call on its relationship to the former (the ending of the fifth Harry Potter book...
  13. M

    Forgotten Realms "Canon Lawyers"

    There is worse than DMs badly imitating Ed with Mary-Sue characters, the ones trying to replicate this simulationist "roleplaying daily life is so much better than roleplaying combat" style. Player-driven is a very good thing, but I'm not sure I am seeing this in THO's reports.
  14. M

    Game Systems to Try

    +1 to Burning Wheel / Mouse Guard Shadow of Yesterday (freely available on the web)
  15. M

    Free Gaming Systems

    Free RPG ? Shadow of Yesterday of course ! I'm a bit surprised to be the first to mention it, even here.
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