Recent content by Micah Sweet

  1. Micah Sweet

    What are you watching in (late 2025 and) 2026?

    Cobra Kai was great! Loved it all the way.
  2. Micah Sweet

    D&D General When Was it Decided Fighters Should Suck at Everything but Combat?

    I don't see combat maneuvers as mechanics first, and I see no reason to assume the game designers do either. They are IMO attempting to model different styles of fighting. That's what it's about.
  3. Micah Sweet

    D&D General When Was it Decided Fighters Should Suck at Everything but Combat?

    Level Up's skill specialties, expertise (and hindrance) dice, and the journey systems with their exploration challenges are to me just as engaging as combat.
  4. Micah Sweet

    D&D General When Was it Decided Fighters Should Suck at Everything but Combat?

    Those aren't modeled in every D&D style game, but there are in some. Lots of more specific maneuvers in Level Up, for example.
  5. Micah Sweet

    Let's talk about "plot", "story", and "play to find out."

    Best ride in town. Cross the galaxy.
  6. Micah Sweet

    Spoilers Falllout season 2 discussion

    I like "filler" episodes. That's where a lot of worldbuilding and supporting character development comes from.
  7. Micah Sweet

    Let's talk about "plot", "story", and "play to find out."

    Your gaming and table group will adapt to service us.
  8. Micah Sweet

    What is "railroading" to you (as a player)?

    I feel exactly the same way when I'm a player. There's no difference to me on that score. That's my feedback as a player. It's not railroading because the player can still do what they want through their PC. And I think some people get too emotionally involved with their characters in my opinion...
  9. Micah Sweet

    Let's talk about "plot", "story", and "play to find out."

    Oh sure. You'll never get consensus on a public forum.
  10. Micah Sweet

    What is "railroading" to you (as a player)?

    So long as the players stay within the lines of their PCs, I don't care if they run roughshod over the setting. Once play begins, that's what it's there for. And there's no value to telling someone not to be irritated by something that irritates them. Seems to me, based on this and previous...
  11. Micah Sweet

    What is "railroading" to you (as a player)?

    I do my best.
  12. Micah Sweet

    Let's talk about "plot", "story", and "play to find out."

    Yup. But being subjective doesn't make the issue any less important to the player, and thus to the table.
  13. Micah Sweet

    What is "railroading" to you (as a player)?

    I know it's a thing, and I try to respect it when I run games. But it really bothers me sometimes. Feels inauthentic.
  14. Micah Sweet

    Let's talk about "plot", "story", and "play to find out."

    They're not sure why, IMO, because it's a preference. People feel good about things they like, and bad about things they don't. But feeling that some rules are "in-your-face" and others aren't is obviously subjective.
  15. Micah Sweet

    What is "railroading" to you (as a player)?

    Yeah, but it's still irritating to me. To my mind, sometimes PCs die, and then you make another one. While they're there you care about them, but I just don't see why you can't accept the occasional bad thing happening to your PC. It's not you.
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