Recent content by Micah Sweet

  1. Micah Sweet

    My Changing Thoughts on Science Fantasy Games

    Only in the Skywalker Saga, which obviously focuses heavily on Jedi. Plenty of stories and plenty of room in Star Wars for stories and games without space magic.
  2. Micah Sweet

    Let's Talk About Core Game Mechanics

    I would replace storytelling with engagement with the setting, but otherwise I agree.
  3. Micah Sweet

    Let's Talk About Core Game Mechanics

    Depends on what the PCs (who we are paying the most attention to during active play) are doing with their time. If the PCs choose to spend their time fighting monsters and exploring dungeons (as will often be the case), of course those things will come up in play, as will finding magic items as...
  4. Micah Sweet

    Let's Talk About Core Game Mechanics

    Not sure what you mean by this. What things are having the cake and eating it?
  5. Micah Sweet

    Let's Talk About Core Game Mechanics

    I just want the world I play in to make sense for itself, as a setting, not to promote a narrative through its rules, and that includes artificially inflating the likelihood of certain events because they would be cool.
  6. Micah Sweet

    Ryan Dancey & AEG Part Ways Following AI Comments

    Was profit the primary motivator for creating those products? I'd say that factors in.
  7. Micah Sweet

    Ryan Dancey & AEG Part Ways Following AI Comments

    Or whether or not anything can be done about it.
  8. Micah Sweet

    Ryan Dancey & AEG Part Ways Following AI Comments

    Too true. So long as the product does the job the buyer wants it to do, price is an overriding factor.
  9. Micah Sweet

    Let's Talk About Core Game Mechanics

    Exciting storytelling isn't the most important part of gaming for everyone, even if you present it as if that were obviously true. To me for example, verisimilitude is more important. If something is less likely to occur, I want the mechanics to reflect that. I don't care how cool that thing...
  10. Micah Sweet

    Ryan Dancey & AEG Part Ways Following AI Comments

    Which is why I suggested it as a courtesy and facilitator, though I can see it being considered a necessity in certain situations.
  11. Micah Sweet

    Most common RPGs of today?

    I have a monthly game that alternates between Shadowdark and DCC, so that checks out.
  12. Micah Sweet

    Let's Talk About Core Game Mechanics

    Yeah, CoC is cool that way. In L5R you can spend a Void point (of which you generally have 2-4 available/day) to add an additional d10 to any roll.
  13. Micah Sweet

    Let's Talk About Core Game Mechanics

    I've always been fond of the 1d10 system used in AEG's original version of Legend of the Five Rings and a few other systems. You roll a number of d10s (each of which can potentially explode) equal to your trait and your relevant skill against a target number. You can intentionally Raise that TN...
  14. Micah Sweet

    Spoilers Falllout season 2 discussion

    I think immersion is desired for any fiction. A lot of effort went into making the world of Fallout, just like a lot of other fictional worlds. I wonder how they'd appreciate their work being described dismissively as "junk food for the brain"?
  15. Micah Sweet

    Ryan Dancey & AEG Part Ways Following AI Comments

    I'd call it more a courtesy and a facilitator than a necessity.
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