HTML might be better for some people in actual play at the table, but PDF works great for reading and reference, which are the main reasons I use books. And it is just as good for electronic storage and transport as HTML, while not requiring an internet connection or subscription (which HTML...
Sorry about that. I'm careful about not stating that my preferences are better than others, and I really believe that, but I do think they're better for me; or I would prefer something else, and I have no interest in pretending otherwise. For me, worldbuilding and design, and especially the...
What kind of game do you think a game with a longer character generation time is? I don't see how that metric has any effect on a game's status as an RPG.
As far as rules mastery and introducing new players goes, obviously it's personal preference but I have no problem taking my time and easing...
I suppose, but if you want a character with lots of mechanical widgets (which apparently isn't a deal breaker for a lot of gamers, judging from the popularity of modern D&D and its relatives), then character creation is just going to take a little more time. If you're worried about getting a new...
I've been the GM more often than not (and prefer it that way) since 2018, but before that was a round-robin situation in my old group. Nowadays I'm happy to sit behind the screen unless someone in the group gets a wild hair.
I've never understood the problem with taking more time to make a character. That's a big part of what session zero is for, after all. Take all the time you need I say.
That sounds like reflavoring. I know this is a good solution for many people, but I have never been in favor of it. For me, if you are simulating different things they should be represented differently in the rules.
Are they rebooting the DCCU then? I hadn't heard that, but I'm not surprised. It hasn't been as successful at the end of the day as they'd hoped, and full continuity reboots are still all the rage in the DCU(s).
Yup. I definitely don't want the mechanics to push any more story than that. That's up to the players and how they choose to interact with the setting through their PCs IMO.
The second printing 1e books had the orange spines, not 2e. 2e first printing was black spines with blue line art, and the second printing was also black spines and had red line art and headers.