Recent content by Mishihari Lord

  1. M

    Alternative to ENWorld for 5E Discussions

    Agree here. I used to be very active at rpg.net, but the politics there are a bit to the left of Stalin with even less tolerance for dissent. I got fed up and left years ago,
  2. M

    D&D 5E D&D Promises to Make the Game More Queer

    People are not slaves to their desires, I personally know people who are attracted to others of the same sex but choose to live an asexual or heterosexual life because according to their religious beliefs, homosexual behavior is morally wrong. Lifestyle is a perfectly good word for behavior...
  3. M

    D&D 5E Hit points explained

    AFAIAC, hit points are ablative plot armor, no more, no less.
  4. M

    D&D 5E Hit points explained

    The OP is a reasonable interpretation of hit points. There are many others. I now predict a 1000+ post thread in which all of the arguments about hit point since the 1970s are rehashed, just 'cause that's what usually happens.
  5. M

    D&D 5E (Humor) 5E is perfect for a Dragonball Z campaign!

    His XP ....... it's over 6000!!!!
  6. M

    D&D 5E A New Culture?

    I've definitely seen a change since I started playing in 1980. I mostly blame video games, which in many cases are about accumulating incremental improvements to make your character stronger, and if you don't have a high enough DPS you don't pass the encounter. This type of optimization is...
  7. M

    D&D 5E Why does WotC put obviously bad or illogical elements in their adventures?

    Why does any game company put out bad or illogical material? Because people still buy it and checking, correcting, and editing cost money. Also, there are bad and illogical people who like the bad and illogical material. You see them playing the apologist sometimes on various forums: "Yes...
  8. M

    D&D 5E A mechanical solution to the problem with rests

    The OP has an interesting idea, but I'd prefer a system where there are a fixed number of rests per adventure.
  9. M

    D&D 5E A mechanical solution to the problem with rests

    That's elegant. I'll have to check that game out.
  10. M

    D&D 5E Speculation on how you think Tomb of Annihilation will start

    I like the idea of a shipwreck: You're traveling home from your latest adventure when a vicious squall drives your ship helplessly into the coastal rocks of an unknown shore. You and a portion of the crew and passengers make it safely to the beach before the ship founders. You must now reach...
  11. M

    D&D 5E How has your personal experience/expertise affected rulings?

    It also showed up in the Holmes basic book under an example of play. A PC lit natural spiderwebs on fire and burned up a bunch of enemy spiders.
  12. M

    D&D 5E Do you miss attribute minimums/maximums?

    After scanning the latter part of this thread, I'm reminded of the other reason that I thought race/gender min/max/mod were useful. If someone was going to inject his real-life politics into the game, it would show up during chargen and I could kick him to the curb immediately, rather than...
  13. M

    D&D 5E How has your personal experience/expertise affected rulings?

    I think it's safe to say that every DM uses all of their personal knowledge to make rulings. The difficult thing is knowing when to use information your experience tells you is wrong. Frex, if the rules say the characters have X% chance of doing something and the DM knows better, it's...
  14. M

    D&D 5E Gandalf Initiative...more Mearls Initiative Fallout

    I believe the idea is that all actions happen concurrently, so it makes perfect sense not to change your action based on what someone else does - that action hasn't happened yet at the time of your action. The hard part is reconciling this with the mechanics of the game, where in the real world...
  15. M

    Is there a way to get rid of the "What's on your mind?" thing?

    Huh. I didn't even notice it til I saw this post, now I can't seem to look away. It doesn't bother me though.
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