Agree here. I used to be very active at rpg.net, but the politics there are a bit to the left of Stalin with even less tolerance for dissent. I got fed up and left years ago,
People are not slaves to their desires, I personally know people who are attracted to others of the same sex but choose to live an asexual or heterosexual life because according to their religious beliefs, homosexual behavior is morally wrong. Lifestyle is a perfectly good word for behavior...
The OP is a reasonable interpretation of hit points. There are many others. I now predict a 1000+ post thread in which all of the arguments about hit point since the 1970s are rehashed, just 'cause that's what usually happens.
I've definitely seen a change since I started playing in 1980. I mostly blame video games, which in many cases are about accumulating incremental improvements to make your character stronger, and if you don't have a high enough DPS you don't pass the encounter.
This type of optimization is...
Why does any game company put out bad or illogical material? Because people still buy it and checking, correcting, and editing cost money.
Also, there are bad and illogical people who like the bad and illogical material. You see them playing the apologist sometimes on various forums: "Yes...
I like the idea of a shipwreck: You're traveling home from your latest adventure when a vicious squall drives your ship helplessly into the coastal rocks of an unknown shore. You and a portion of the crew and passengers make it safely to the beach before the ship founders. You must now reach...
After scanning the latter part of this thread, I'm reminded of the other reason that I thought race/gender min/max/mod were useful. If someone was going to inject his real-life politics into the game, it would show up during chargen and I could kick him to the curb immediately, rather than...
I think it's safe to say that every DM uses all of their personal knowledge to make rulings. The difficult thing is knowing when to use information your experience tells you is wrong. Frex, if the rules say the characters have X% chance of doing something and the DM knows better, it's...
I believe the idea is that all actions happen concurrently, so it makes perfect sense not to change your action based on what someone else does - that action hasn't happened yet at the time of your action. The hard part is reconciling this with the mechanics of the game, where in the real world...