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Recent content by noisms

  1. noisms

    Product page not appearing?

    Hi there, I was wondering if you could help me. Somebody recommended I "add my product" (Yoon-Suin) to the index here so others can review it. I did so, but it doesn't seem to actually appear anywhere - if I search for it I get no results returned. I wondered if I did something wrong the first...
  2. noisms

    Yoon-Suin

    Product information... View for more details
  3. noisms

    Free Dynamic Charts (Feel Free to Steal)

    Thanks guys, although giving even more credit where it's due, this guy has been doing it for quite some time.
  4. noisms

    DM - Adversarial or Permissive?

    The fact that he's a local hero makes things even easier to work around. "Come on guys, you know me. Do you really think I'd do a thing like that?" etc. Is it really that difficult? As an aside, I find the double standards at play here interesting. The discourse revolves around the DM and his...
  5. noisms

    DM - Adversarial or Permissive?

    I think there are some valid points there - telling the player that if he ran then he'd be out of the campaign is an absolute no-no as far as I'm concerned. I think it's part of good DMing to always respond flexibly to whatever curve balls your players throw you (assuming good faith on the...
  6. noisms

    DM - Adversarial or Permissive?

    So DMs shouldn't cock block. Not what went on here at all - all I can see in the OP's post is a campaign world which has consequences. That depends on what the DM wants the player to do - in particular how specific it is. Does the DM want the player to be arrested? No. Does the DM want the...
  7. noisms

    DM - Adversarial or Permissive?

    I thank my lucky stars that my players aren't like that - they're extremely pro-active and love thinking their way around challenges. That said, your players apparently don't. I firmly believe this is because they, like a lot of players, get stuck in a mindset where they think the DM is...
  8. noisms

    The Importance of Randomness

    See also here regarding prep-less GMing.
  9. noisms

    The Importance of Randomness

    Thanks for linking to my post. I'm planning an OD&D campaign at the moment, and I think I'm going to ditch standard random encounter tables entirely and just use dynamic ones - at least for wilderness travel. It just seems to be an idea with so much potential (although I'm compelled to point out...
  10. noisms

    Let's read the entire run

    Now that's interesting. I've never even thought of doing it that way. What made you decide on that?
  11. noisms

    Let's read the entire run

    I can't believe you're still doing this. Kudos. (I was following on rpg.net, and only just noticed you're doing it here too.) Did they give much rationale for the decision to switch to "roll 4d6, drop the lowest"? I used to use that system, but nowadays I despise it.
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