Recent content by Old_school_overlord

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    Mesh Hongs Monster Request / Discussion Thread

    Hope people don't mind the thread necromancy, but I have a couple more monsters to share and would love some feedback. The are both internal parasites residing within a behemoth creature they have entered inside of to slay: Pitching lurker Level 13 Lurker Medium Natural Beast...
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    Mesh Hongs Monster Request / Discussion Thread

    Tried out Shargin and the Silverbarb Jellyfish/Blue Razor Fin in my last session in a huge fight along with some critters of my own design. Shargin generally worked very well, I'm not too happy with how Juggernaught of death worked out as he hit a bloodied defender when the count was up to 3...
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    Group Sidekick

    I'm considering introducing a wise cracking sidekick for my group to interact with. Introducing Austin, the cat sized telepathic scorpion with the devil-may-are attitude! The mechanics would be similar to a beast companion, with Austin having no actions of his own, but any player being able to...
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    Mesh Hongs Monster Request / Discussion Thread

    The Jelly fish and spiny blues are great Mesh, they'll be very handy in my ongoing "Tides of Evil" campaign - the PCs are 12 level so its perfect! I'd like you to take a look at my Solo. Previous efforts have been a little disappointing, but I'm hopping this bad-boy will turn out different :)...
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    Balancing double-encounters?

    I like having back to back encounters, its good for pacing an epic fight. What I don't like is PCs running out of encounter & Dailies and having no options aside from spamming At-Wills. Most recently I just gave everyone back their encounters at the halfwaypoint, along with a free surge for...
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    Mesh Hongs Monster Request / Discussion Thread

    If your working on the environment, here are some helpful house rules to inspire you http://www.lavarules.com/
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    Mesh Hongs Monster Request / Discussion Thread

    I'll have you know I doubled it's HP and added an action point with a minimum of parental supervision. K, revised version: Shargin, Chosen of Dajobas-Ra Level 15 Elite Brute Large Natural Humanoid XP 2,400 Initiative +11 Senses Perception +11 HP 360...
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    Mesh Hongs Monster Request / Discussion Thread

    Thanks Mesh Hong, great stuff. I've attached a couple of pics that were the inspiration for Shargin, to give you an idea of what he looks like. A little guy from MM3 called the maw demon supplied the frame work for this guy, and I guess he had the snapping jaws aura instead of the improved...
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    Mesh Hongs Monster Request / Discussion Thread

    My latest effort is the BBEG for the next stage of my campaign: Shargin, the chosen of Dajobas-RA. A Sahuagin infused with the divine energy of his evil Shark god, Shargin has grow to monstrous proportions and is a cunning and brutal adversary. He should provide the impression of being an...
  12. O

    4th Level Lesser angel of Pestilence

    On the first point, a 2 point damaging Aura isn't much of a deterrent, and it's melee doesn't hit fortitude so i'm not convinced the current power suite is fulfilling this aim. A good defender will suck all this up and come back for seconds. An alternative to consider that I think will genuinely...
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    4th Level Lesser angel of Pestilence

    Immunity to Necrotic seems odd, even for an Angel of Pestillence. how about instead if it takes Necrotic damage it can recharge a power? Withering blast's damage could probably be a bit higher, say 1D10+4 and have the recharge expanded to 5,6. Angelic pesence with sickening Aura is giving this...
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    Critique my manscorpions

    My understanding is that it would - in reverse to how resistances would work admittedly. Probably not that big a deal, and maybe a better idea to give a bunch of them necrotic powers to underline the connection. I like the new MMIII method of not giving monsters resistances and instead having...
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    Critique my manscorpions

    A few thoughts: For Manscorpion Archer, the roll looks like Artillery and Soldier is just a typo. How about instead of Radiant Vulnerability, they are instead blinded until the start of their next turn if they take Radiant damage. It's worth specifying the Tail Sting is 1/turn, you probably...
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