If you’re interested in giving feedback on the new Toon 2E rules, go find the Steve Jackson Games discord. Steve is there chatting about the updates. He’s requested info not be reposted outside the discord and members can’t invite people for some reason. So you’ll have to track down a link...
Exactly. Slavers, like Nazis, are the perfect enemy because you can kill them without a second thought.
It’s a setting perfect for big damned heroes. The bad guys won centuries ago. Do anything even remotely good on Athas and you’re already a legend.
Also the clear ties to the modern world of...
Depends on the specific game. But almost always rolled.
Generally 4d6, drop the lowest, and arrange to taste.
If the game warrants it, 3d6 down the line.
Eh. I’m keen on it because it’s good toon art. I’m not keen on it because it was in the original or he was the original artist. But if they got someone else to do good toon art, I wouldn’t have complained.
Steve Jackson interview with TTRPG Insider.
https://www.ttrpginsider.news/p/steve-jackson-on-toon-s-return-to-ttrpgs-after-40-years?ref=tooncampaignupdate1
It doesn’t matter how much WotC mangles 5E Dark Sun. As long as they open the setting on the DM’s Guild, the fans will make it right.
But the high-water mark for WotC setting books is still Eberron. Neither of the slipcases were all that great.
What’s wrong with playing a disabled character? Though I disagree a three is disabled.
Again, I reject the premise. Disabled characters can be heroes. They’re not mutually exclusive categories. And there’s nothing saying a three INT means a PC can’t put together a coherent sentence.
The lack...
It’s the defects that make the character.
A lot of players lack a sense of…sportsmanship…for lack of a better word. They’ll endlessly cheer an 18, but a 3 is the end of the world, makes the character somehow unplayable, and try anything to get out of playing the character. Same people who...