Recent content by Paul Farquhar

  1. Paul Farquhar

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    No, they cannot. A paladin player could choose to become an oathbreaker using the optional subclass changing rules, but there is no way to force them to change. I don’t think subclass changing is in the 2024 rules though (I could be wrong) so it’s actually impossible for a paladin to become an...
  2. Paul Farquhar

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    Whist the subclass name is archfey, the text presents a wider range of ideas. After naming a few archfey is goes on to say this:
  3. Paul Farquhar

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    The thing about BG3 is it has examples of both ways of doing it. If you want the story to involve conflict with a patron you can play as Wyll or include him in your party. If you want a patron who is not involved unless you choose to mention them in dialogue you can play as Warlock Tav. Value...
  4. Paul Farquhar

    Why aren't megacorps as big a part of Steampunk as they are of Cyberpunk?

    You mean the British East India Company? There was also a Dutch. The main difference is these companies remained allegiant to a nation-state, even when acting without their consent or control. In cyberpunk the corporations are entirely independent of nationhood.
  5. Paul Farquhar

    Your most pointless TV/movie/book nitpicks

    Legally correct, but I have seen employers try it on anyway, taking advantage of the general ignorance of the law to try and bluff people into keeping quiet.
  6. Paul Farquhar

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    It's not in the rules. The same goes for clerics, paladins, etc. There are no rules in 5e for removing PC powers or denying them advancement.
  7. Paul Farquhar

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    If you think that, you haven't understood Cthulhu. Cthulhu is beyond noticing their human followers. Cthulhu doesn't care about ending the world. If that happens, it's just treading on an ant when their followers poke them awake. And this is the thing. No matter how legalistically you interpret...
  8. Paul Farquhar

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    The patron is an NPC, and therefore run by the DM. But NPCs cannot remove PC powers, or stop them levelling, or in anyway interact with the meta. They can only act within the game world. And Cthulhu is not going to turn up in the game world to stomp a PC for being nice to little old ladies...
  9. Paul Farquhar

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    Great Old Ones are rarely aware that they even have warlocks drawing on their power. You are being far to legalistic in your interpretation of the word "pact". Which is my point - devils are basically lawyers with horns. But many of the other warlock patrons (including other fiends) are very...
  10. Paul Farquhar

    D&D General Do you use D&D style list of gods in your games?

    IN your original post, you say this: The gods of Eberron are in no way "person-like", even when a religion is polytheistic.
  11. Paul Farquhar

    Your most pointless TV/movie/book nitpicks

    The art in the end credits. Also Easter eggs in Killer of Killers.
  12. Paul Farquhar

    Your most pointless TV/movie/book nitpicks

    Trachtenberg said he had ideas for more Predator stories. Not that he had ideas for a Badlands sequel. Prey and Killer of Killers were also left open ended.
  13. Paul Farquhar

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    A contract would only be appropriate for a devil patron. Demons, GOOs and fairies aren’t much into paperwork.
  14. Paul Farquhar

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    No it doesn’t. What part of “there are no rules” do you find so difficult to understand? The DM cannot take away player powers, they cannot prevent the player levelling up in a class. If a player says “my warlock has no patron” there is absolutely nothing in the rules the DM can do about it...
  15. Paul Farquhar

    D&D General Warlocks' patrons vs. Paladin Oaths and Cleric Deities

    No they don’t. The there is no game mechanics attached to the patron. If a warlock decides that they don’t have a patron and their powers are the result of magitech experimentation performed on them, as one of my players did, the effect is absolutely nothing.
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