Having just finished the finale, it seems clear we will see a Checkmate series. As to.Chris/Peacemaker himself, I am guessing a tie in to something bigger.
I am beginning to think the mistake might have been trying to return to professional freelance for gaming. I don't need the money, and it is much more difficult to get motivated that I had expected it to be. And the work part might be draining the leisure part.
Ironically, it is also the least traditional (along with the full moon thing). Those were both invented for the 1941 Wolfman film -- or stolen from vampire myth in the case of silver. That is not to diminish the changes in 2024, of course: those Universal movies were the foundation for all those...
From tabletop RPGs, I mean.
I have been gaming essentially continuously for 40 years. I have and am writing freelance for the industry. I run games at cons and at home. And I am just... I don't know, exhausted with it? Unable to find the joy in it? I don't know.
If you ever took a break so you...
More to the point, the problem is aimed to solve was PCs going nova and ending a fight before it was a threat. I wanted the battle to last a certain amount of time, with inherent threat in that time. The point was to keep the stakes high, as opposed to doing the dwindling resources thing where...
When i get a minute, I will dig up the thread. But long story short, I built boss monsters as staged and tiered enemies and managed a super successful convention game of 17th level PCs hunting "gods."
Broadly speaking? Terrible. Not that there aren't exceptions, and I admit hit points specifically seem to be more appropriately matched with PC damage output than 2014 HP. But the monsters remain boring and simplistic -- except those that cast spells, in which case they are still a PITA because...
It's also ad libbing without the benefit of input. This is why I think no/low prep GMing is better: what happens directly relates to the players and the table and the adventure and the moments. "Planning" fails to understand just how fundamentally ephemeral and reactive play is.
Wow. That's great.
Aside: I am forever sad that the original Mummy movie did not give us a long series of Brendan Frasier as (then) modern Indiana Jones.
On the upside, reskinning is easy. You can readily steal attacks or whatever from one adversary and add to another. last night I invented a couple faerie assassins out of other tier 2 adversaries and an environment, totally off the cuff.