Recent content by Scott Christian

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    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Who in here said they don't allow a race that actually exists in their world, especially a friendly race. If they did, I think they are wrong. Now, if the lizard folk are cursed carnivores that are under the control of an ancient evil god who insists they eat human meat once a wekk, and the DM...
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    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Please, dig them up. I do not think they exist. No. The DM pitched the campaign. The players accepted to have a look. Session zero had the DM outline the dos and don'ts. The player immediately jumped to the don't side. Most DMs have lore as to why they say no. (And I said this before, if they...
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    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    If we have a session zero, I heard the pitch from the DM, and the DM said, "All elves are dead. They've been dead for a thousand years. But everything else is on the table." And I say, "I want to play a wood elf?" I would certainly expect the DM to question why. Same thing if they banned the...
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    Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place

    I agree with you. But my gut still tells me their adventure path would be set up differently. And again, it is all hypothetical. I could be really wrong. But it is my guess.
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    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    See how you say "it's not massively preplanned." See how the other side is saying: It took a lot of work and tons of preplanning. Which one should have to compromise? As for your question, I would expect an answer. A conversation to happen between to people who want to game together. One has...
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    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    I agree with that. Although I have never seen someone on here state the how part. In the end, everyone has limits. Just because one DM's limits are more restrictive than another's, does not make them wrong. It doesn't make in inflexible. It doesn't mean they can't compromise. It doesn't mean any...
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    Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place

    Because it's very short, which is the opposite of an adventure path. It is also keeping the rulebook formulaic, similar to other rulebooks. This way, the GM and players can decide to try it without a lot of research or deep understanding. Again, that is the opposite of an adventure path, which...
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    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    For someone that doesn't want to misrepresent people, you are doing an extraordinary job of it here. Almost every single person arguing for a DM set limitation has done so with an understanding they will try to meet a person in the middle, i.e. "have an adult conversation." If laying down the...
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    Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place

    It would be different for a couple of reasons. The rules are very different in DH. I mean, the players create much of the lore and add to the setting often. That nullifies (or at least makes it difficult) to create a scene by scene paced adventure, which is what APs do. The second reason they...
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    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    The 3-18 scale has an extremely difficult time capturing what people feel is believable. I'll go to my grave that the best scale they have ever produced was the 3-18 100/100. The reason is this: When it comes to higher levels (which is all that really matters in a game like this), you need to be...
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    Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place

    Reynard, how was your play experience. I have found it to be fun. But, at least in my opinion, it is fun because of our table, not the game's mechanics. There are some rough patches, but that has more to do with playstyle than actual mechanics. I could summarize the game like this: It is an...
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    Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place

    We're running a DH campaign right now, and to be honest, if they made an Adventure Path, I would pick it up just to see its set up. I think it would be very interesting to see how the writing, events, and plot look in a DH adventure path. I picture the plot as being vague, with a lot of NPC...
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    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Again, trying not to bait the whole alignment argument. However, orcs in the LOtR movies are evil. They are depicted as evil through their actions. They follow a leader who is evil incarnate. And they are explicitly designed to look evil. So go ahead and compare them to whatever you want, but...
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    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Like I said, alignment discussion aside, you find it to be unacceptable for orcs to non-playable races. It doesn't matter what year we're in. You find it unacceptable. But for someone to say, "No, they're evil," has nothing to do with the era we're in, yet has everything to do with the way the...
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    D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

    Not to @TwoSix . You see, at his table, world building is of lesser importance. He just can't understand (or refuses to acknowledge) that at some tables, it is actually of greater importance, because it is the glue that holds the story together. To each their own. You will never convince him...
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