The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Geez I got something in my eye. It's dust or something I swear.:o
Seriously though I did get misty. That's a really amazing story and I am glad roleplaying was able to help her and congratulations on getting married!
Now if you will excuse me I need to find a tissue…for the dust in my eye…or...
To me the question of save disparity hinges on two things:
1. Are NPCs being built like PCs.
2. What is the spread of saves the PCs will have to face from the 5th ed bestiary?
Based on the current information I have available and doing some extrapolating from the play test (subject to the...
What material presents the possibility of building NPCs at all? Has anyone at WoTC said they were going to build NPCs like PCs? The NPC Spellcasters in the last play test packet did not actually follow all of the rules of PC Spellcasters as far as I can tell, just like all of the bestiary...
I actually agree. Great Weapon Master Feat, imo, is broken. However, without any feats, just stat bumps, an 11th level warrior with a non-magical great axe hitting an AC 15 beastie, is sitting at 38.5 or so dpr. On action surges he novas at 70.05. This is compares very favorably to anything...
You didn't use Great Weapon Master Properly. With bonus damage, the iterative attacks from critting, and the damage on a miss from great weapon fighting style, a mono-classed Fighter warrior of 11th level is doing 63.86 dpr versus AC 15. The example of the super multi-classed half-orc is doing...
EN World seems to be peopled by only the most verbose posters in the rpg community. I feel like I'm taking a 400 level course in school I wasn't aware of reading through some of these posts. :D
My sincerest hope is that Next will not only unite all of the disparate groups of DnD players into one writhing pile of happy role-players but that it will also bring about world peace.
Or just that it's good. Whichever comes first.
Doesn't hurricane strike knock an enemy across a room? And then your expertise dice refresh! I love the expertise dice mechanic and think the monk only maneuvers have shown what more can be done with it than the fighter's relatively straightforward maneuvers. I like the ease and fluidity of...
Quite the opposite here. I've had more arguments and disagreements in the previous editions I have played of DnD (2nd-4th) then thus far in Next. Granted I've only played a couple of games of Next at this point but am running one weekly campaign and playing in one tri-weekly campaign. So far...
I like what I'm seeing from Next and play testing has been a blast. I don't have any fears in regards to Next thus far though I am, for some reason, terrified of cicadas and living crabs.
But what I am a somewhat disapprobated by is the devs saying that their goal is to appeal to everyone...
MortalPlague: heh.
It's funny because Im in my mid-30s so I feel like I'm not quite to silverback grognard yet but I'n no longer a proto or pupating grognard. I've played since 2nd and went through to 4th but life intervened so I haven't played in a couple years.
We've just started...
Next has my old buddies and me dusting off our roleplaying and DMing skills and has even got my girlfriend, who has never played rpgs before, playing!
-love bounded accuracy
-love the fighter
-love the adv/disadv
-love Backgrounds
-love idea of specialties
basically I really like where Next...