Recent content by tetrasodium

  1. tetrasodium

    D&D General Mike Mearls says control spells are ruining 5th Edition

    That's a self inflicted wound forces upon d&d by Hasbro/wotc execs who are widely reported to not play d&d not the merit you are lauding it as.
  2. tetrasodium

    D&D 5E (2024) Preferences in a New Official 5.5e Specific Setting

    Tiefling popularity is pure shameless CharOp a race with a free cantrip resistance to one of the more common energy types and a bonus to the attribute used by the 3-4 most mix-n-match multiplicative multiclass CharOp bingo classes. 5e is weaker for spending years pretending that the thin...
  3. tetrasodium

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Just from quickly skimming the rough/early WiP player's guide mearls put out with his most recent post I'll say that oddesy is looking very much like it could the higher bar 5.24 should have aimed for over the compatibility above all or else bar we got
  4. tetrasodium

    D&D 5E (2024) Is 5E better because of Crawford and Perkins leaving?

    Mmos are decades behind doing online d&d on a computer. Muds like dikumud got that ball rolling way back when the Internet wasn't really even called that mmos like EverQuest that came after ultima online were pretty much extending that experience with graphics. Wow doubled down on the strategy...
  5. tetrasodium

    What gets me playing Draw Steel and not Pathfinder 2e?

    I might be misremembering but new. Iirc it for mentioned in a recent video where it got described as a dungeon crawler where players go into a pit to find treasure for reasons not coming to mind
  6. tetrasodium

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Ive considered it as well and even started spit balling it at one point but 5e really went out of its way to make it hard for someone to make that kind of change without going past major homebrew into full on fantasy heartbreaker. For all of the empty lip service that Crawford gave us over the...
  7. tetrasodium

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Having to prepare spells slot by slot was orders of magnitude better for both the health of gameplay as well as encouraging players to plan to work together then follow through with doing so in service of competence porn teamwork. That applied to both casters and noncasters because both...
  8. tetrasodium

    D&D General Mike Mearls says control spells are ruining 5th Edition

    The OP wasn't exactly accurate with what mearls wrote. It was more of a well deserved thumping of an ugly hack that replaced something more elegant but more complex in past editions than a barb directed at control spells.
  9. tetrasodium

    D&D 5E (2024) Preferences in a New Official 5.5e Specific Setting

    Depends on if the "sourcebook" contains actual rules to support the setting or if it's just a lazy copy-paste of setting top of a basically stock 5e. Granted I have almost zero doubt about we which of those would be contained within the book on question
  10. tetrasodium

    D&D 5E (2024) Preferences in a New Official 5.5e Specific Setting

    No I violently disagree and in failing to demonstrate what the PCs still need within 5e you confirmed the problem. A setting can not be built and expect to run on chewing gum like "expect extremely enthusiastic player buy-in or blame the players". The system itself said "give the players what...
  11. tetrasodium

    D&D 5E (2024) Preferences in a New Official 5.5e Specific Setting

    The baseline is not really compatible with the question imo. I can't think of any conceptually coherent setting that could be designed to fit 5e PCs rather than simply managing to continue functioning in spite of the fact that the PCs are the very embodiment of starfish aliens with no ties to...
  12. tetrasodium

    D&D General Mike Mearls says control spells are ruining 5th Edition

    On the tangent of 5es hp inflation trying to make up for monsters they are not adequately stated for appropriate defense, I think we've seen better solutions in the past. As clunky and lolbroke as the system itself can be, I think that the HP/MDC divide I. Rifts is a far more elegant solution...
  13. tetrasodium

    D&D General Mike Mearls says control spells are ruining 5th Edition

    Did you not play earlier editions? Those past editions had an Ac spread that provided a much wider range for growth in the past as well but that too was complicated in build specific ways with asf ACP skill check penalty dex mod cap expected magic item churn and so on in ways that makes it hard...
  14. tetrasodium

    D&D General Mike Mearls says control spells are ruining 5th Edition

    The point was about the math having room to grow not just attribute bonuses. Weapon attacks added BaB (up to +20) l. Spells tended to add spell level or caster level depending on what was being done. Skills likewise added far more than just a +5 but it's simpler to point out the dc table...
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