What you gain on the swings you lose on the roundabouts. I get a lot of European rpgs faster and cheaper so I can’t complain that the American ones take longer. At least I’m not paying import taxes on this stuff.
Probably not much different when it comes to actual adventuring (as opposed to flag waving)
Assuming it does come out then I’ll be very interested to take the 2e published adventures and see if any become invalidated by the new setting… I strongly suspect few will.
Grimdark can cover a few different things. The most grimdark of settings W40k is full of stories where heroic actions make a difference. Unfortunately it’s just a tiny insignificant difference (but not for the individuals involved). It shines bright not because it inspires other people but...
Thing is the people who like WotC remakes aren’t rare. They’ve made an art of recycling and remaking their own IP. They’ve been exceedingly successful at it. Happy to be proved wrong though because either way I get a product I can use.
Honestly the things seem to worry about with remakes don’t...
Yeah I also refute that argument. They have done plenty of great remakes. Everyone worried that Planescape would be terrible and the two biggest complaints were that there was too much cardboard in the box set and it didn’t cover enough of the (infinite) multiverse. Neither of which were...
I would adapt Red Hand of Doom for the Realms.
You could also adapt Return to The Temple of Elemental Evil to FR as wrll
Otherwise consider one of the three great dungeon magazine paths. Shackled City, Age of Worms or Savage Tides. Even if you don’t want to do the campaigns there are some...
Stick a link to it in your signature and mention it wherever possible. For instance you’ve created a threat here about promoting your book but have actually named your book.
Don’t be bashful. Be proud.
Oh and by the way - well done. What an awesome achievement!
So onto other issues converting a CRPG to tabletop.
What about curing the parasite. The wee beasties are protected by shadow magic which prevents normal methods of removing them working?
What more creative ways can you think of to replace them… I’m thinking of things like decapitation then...
I think you are probably right.
The two big reasons not to for me would be.
1. There’s a lot of good low level play in BG3 and there isn’t much good low level player in DIA
2. It would mess up a lot of the NPC backstory/player backgrounds.
I never considered stripping PCs of powers, I agree...
So after a response to Reynard’s comment that Descent into Avernus isn’t a spin of BG3 it got me thinking.
DIA is more than just a prequel. It introduces so much of the plot and climate of BG3.
It explains the presence of large numbers of tieflings in Act 1
It introduces the troubles in...
1. As a player it allows me to play the character I envision in my mind and inspires me with new ideas for characters.
2. As a DM it lets me easily construct satisfying encounters quickly and easily.
3, It’s simple but not too simple.
4. It cuts out a lot of un-fun things.
5. It manages to...