johnmeier1
Explorer
Dextyr takes a step back to catch his breath and distance himself from the shadow.
"Whew, we've got 'em now" he comments to no one in particular.
Larinza's words help Janus from the hurt he has recieved but his eye sight is still affected. Stumbling in the tangled undergrowth he hurls icy missiles randomly.
Mace in hand, Tonk charges into the darkness, striking the woman. She finally seems less confident with black blood flowing from numerous wounds. She vanishes into shadow and reappears as a ghostly reflection in the midst of the heroes. Her shadows engulf them and her clawed hands strike with fire and burning pain.
[sblock=mechanics] Tonk can't tumble so after the charge he is at G9 (tell me if different and I can retcon). His attack bloodied the woman. She teleports and returns insubstantial and attacks Tonk at the moment 1d20+11=26 vs Reflex for 2d6+4=9 fire and necrotic. The shadows still emanate from her.
Deep Shadow (thick, writhing shadows surround her. She and any other shadow creatures in the aura gain concealment. In addition, enemies that enter or start their turns in the aura take 5 necrotic damage, and enemies (including flying ones) also treat the area within the aura as difficult terrain.)
[/sblock]
[sblock=status]
Pale Male hidden (first ally to hit gains 3 temp hp)
Dextyr E6 second wind, in Deep Shadow 20/33
Janus C6 cover, sight limited (save ends) 16/30
Tonk G9 in Deep Shadow 19/29
Pale Woman G8 bloodied, insubstantial
Murphy K7 29/37 <-- your turn
Shorrin G10 Frost damage, in Deep Shadow 30/43 <-- your turn
Larinza E8 in Deep Shadow 24/34 <-- your turn
[/sblock]
[sblock=Perception 23]He isn't invisible, just hiding at F10[/sblock]
[sblock=map]
[/sblock]
"Whew, we've got 'em now" he comments to no one in particular.
Larinza's words help Janus from the hurt he has recieved but his eye sight is still affected. Stumbling in the tangled undergrowth he hurls icy missiles randomly.
Mace in hand, Tonk charges into the darkness, striking the woman. She finally seems less confident with black blood flowing from numerous wounds. She vanishes into shadow and reappears as a ghostly reflection in the midst of the heroes. Her shadows engulf them and her clawed hands strike with fire and burning pain.
[sblock=mechanics] Tonk can't tumble so after the charge he is at G9 (tell me if different and I can retcon). His attack bloodied the woman. She teleports and returns insubstantial and attacks Tonk at the moment 1d20+11=26 vs Reflex for 2d6+4=9 fire and necrotic. The shadows still emanate from her.
Deep Shadow (thick, writhing shadows surround her. She and any other shadow creatures in the aura gain concealment. In addition, enemies that enter or start their turns in the aura take 5 necrotic damage, and enemies (including flying ones) also treat the area within the aura as difficult terrain.)
[/sblock]
[sblock=status]
Pale Male hidden (first ally to hit gains 3 temp hp)
Dextyr E6 second wind, in Deep Shadow 20/33
Janus C6 cover, sight limited (save ends) 16/30
Tonk G9 in Deep Shadow 19/29
Pale Woman G8 bloodied, insubstantial
Murphy K7 29/37 <-- your turn
Shorrin G10 Frost damage, in Deep Shadow 30/43 <-- your turn
Larinza E8 in Deep Shadow 24/34 <-- your turn
[/sblock]
[sblock=Perception 23]He isn't invisible, just hiding at F10[/sblock]
[sblock=map]
[/sblock]