The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Albrecht move into the room, approaches and grabs the large, heavy cloak. As he does, is suddenly animates, revealing a pale underside and a mouthful of triangular, sharklike teeth. The creature quickly Lunges into the air.
Glint, Albrecht's battleaxe of warning, means that he can't be surprised and that he has advantage on initiative: 1d20+2 (with advantage) = 9 (don't know if I did the roll right or not). Edit (in light of post below): 1d20+2=15.
Glint, Albrecht's battleaxe of warning, means that he can't be surprised and that he has advantage on initiative: 1d20+2 (with advantage) = 9 (don't know if I did the roll right or not)
Umbril, hearing the commotion, rushes to see what is happening. Seeing the cloak animate and Albrecht just get Glint in front of a attack, moves into range with the Cloaker and attacks.
One slash goes wide but the other connects!
The cloaker glides smoothly through the air, only briefly discouraged by the bite from Umbrils' sword. Seeing a new threat appear, the creature attempts to Bite Umbril. The creatures sharp teeth are able to find purchase on Umbril and, it uses that purchase to attach itself TO Umbril and begins attempting to wrap itself around him. At the same time, the creature lashes out with its' whip-like Tail at Albrecht, attempting to keep him at bay. The tail snaps across Albrechts weathered cheek, leaving a nasty welt and drawing a bit of blood.
OOC:
Bite attack d20+6 [16]+6=22, 10 Piercing damage and if the target is Large or smaller, the cloaker attaches to it. Tail attack d20+6 913]+6=19, 7 Slashing damage
A creature, including the target, can take its action to detach the cloaker by succeeding on a DC 16 Strength check. @jmucchiello Terry is up