D&D General Getting The Gold Out of the Dungeon

I've never actually had the opportunity to do it, but I always wanted to create a setting in which dungeons were the equivalent of gold rush mines. If you could clear it, you could claim it -- with all the expected gold rush tomfoolery.
This is somewhat common in my games.........


.......as I use the Ancient Dominion Rules from BECMI. In particular I use the "Get a Life" rules for adventures. So I encourage characters to make a mark in the world and "be" somebody.

So most players have their character "build up a portfolio" of mines, trade routes, exotic items and such...often "group" ones too from adventures.
 

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Reynard

Legend
This is somewhat common in my games.........


.......as I use the Ancient Dominion Rules from BECMI. In particular I use the "Get a Life" rules for adventures. So I encourage characters to make a mark in the world and "be" somebody.

So most players have their character "build up a portfolio" of mines, trade routes, exotic items and such...often "group" ones too from adventures.
I meant specifically dungeons (tombs and vaults mostly) standing in for 19th century California gokd rush mine claims in a frontier/old west inspired campaign.
 


I've never actually had the opportunity to do it, but I always wanted to create a setting in which dungeons were the equivalent of gold rush mines. If you could clear it, you could claim it -- with all the expected gold rush tomfoolery.
Hire a mule team at 100gp/ mule/ week... wait how much gold was in there again?
 


GrimCo

Adventurer
Had something similar happen to us in one pf1 campaign. Dragon used all of his money on mithral doors (200k gold worth of pure mithral when we calculated weight of doors). Well, we had adamantine weapons and raised couple of stormgiants as bloody skeletons. So chop chop on the doors to smaller pieces, smelt it to bars. Sell.

As for 20 ton gold statue. Thats easy. Gold is soft metal. So shave away as much as you can carry. Smelt into bars. Sell. Repeat. You dont even need to do it all at once. Take couple of kilos every now and then and you're golden ( pun intended).
 


GrimCo

Adventurer
Also, 20 tons is 20000 kg. Density of 18k gold is 19320 kg/m3. So 20 tons isnt that large in volume. Portable hole is way to go. Open it. Use force and leverage to tople statue into hole. Fold it. Carry out. And then, use method in my previous post. Shave, smelt, sell bars. You have effective portable gold mine 😁
 

Greenwheat

Explorer
So 20 tons isnt that large in volume.
It works out to a statue of a human about four metres tall, which is big, but not ridiculously so. I don't know why you'd make it of solid gold, instead of gold sheathing on a skeletal frame, but weird cults are going to do weird cultish things.
 

I’m generally not a huge fan of this sort of challenge. It’s tolerable maybe once in a campaign, but even then it’s just kind of a weird logistics puzzle, like the famous one with the fox, boat, and chickens. Not really the sort of challenge I’m looking for out of D&D.
That version of the puzzle seems a tad easy ...
 

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