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D&D 5E Why is There No Warlord Equivalent in 5E?

Minigiant

Legend
Supporter
This is nonsense. The only thing WotC is committed to is maximising profit. The shareholders see to that.

Personally, I think 5e already has too many classes. If it were up to me I would be axing monks and sorcerers, not adding more. "More classes" goes with a "highly specialised classes" paradigm. Since 5e moved away from that, it doesn't need so many.
It's not nonsense. That's what they said.

WOTC is not committed to maximizing profit.
WOTC is not committed to maximizing the profit they can make out of the minimum effort.

That's why half their books are full of waste.
 

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Minigiant

Legend
Supporter
Although the intend is great, this would make for a vastly different game. Too much focus on combat. Too detailed. Would make a great combat simulation.

So thank heaven's you are not in control of the core D&D game. I'd like to see how your game works out though.
It would be just a set of feats or a tiered maneuver system.

Not the whole game
 

CreamCloud0

One day, I hope to actually play DnD.
A warlord who uses his allies abilities to buff himself? Like an anti-warlord?
who says doing that has to be anti-warlord? or that they're specifically replicating abilities to buff themselves? imagine being able to replicate a paladin's aura, or maintain concentration on a second wizard's haste?

but a warlord is also about tactics, and who's to say the most tactical thing right now for the benefit of everyone isn't to buff yourself have a second person raging on the field right now, or to drop a moon druid's bear wildshape on yourself.
 

Minigiant

Legend
Supporter
Corporations are like politicians, they are professional liars.

They follow profits*, that's all. That is their purpose for existing. If telling a lie helps increase profits that's what they do.

*Net profit, not gross profit. That means also minimising expenditure.
Maximizing profits does not mean creating the best product or providing the customer base with the product they desire.

I work in corporate sales. The stuff I say ever day. The stuff I said 15 minutes ago.
 

FrogReaver

As long as i get to be the frog
One of the biggest issues with a 5e warlord isn’t the concept itself but the insistence of the specific mechanic of attack granting or at will attack granting.

In 4e attack grants theoretically worked because basic attacks were theoretically designed to be about the same effectiveness (in practice things like frost cheese could change that a bit).

In 5e though there is no basic attack and attacks are all over the place in terms of power. Anything from like d8+3 to 3d6+5 to 4d6+5 and that’s just with single pc self buff spells and no magic items or rogues.

Usually I see warlord discussions end on this question - how to handle and balance attack granting.
 


Remathilis

Legend
who says doing that has to be anti-warlord? or that they're specifically replicating abilities to buff themselves? imagine being able to replicate a paladin's aura, or maintain concentration on a second wizard's haste?

but a warlord is also about tactics, and who's to say the most tactical thing right now for the benefit of everyone isn't to buff yourself have a second person raging on the field right now, or to drop a moon druid's bear wildshape on yourself.
I was just being cheeky. That said, I could see issues when the warlord is trying to play the meta and demanding others play certain classes to get maximum benefit for themselves. It's small, but a non-zero chance.
 

mellored

Legend
One of the biggest issues with a 5e warlord isn’t the concept itself but the insistence of the specific mechanic of attack granting or at will attack granting.

In 4e attack grants theoretically worked because basic attacks were theoretically designed to be about the same effectiveness (in practice things like frost cheese could change that a bit).
Same with Pathfinder 2.
Everyone gets a standardized scaling "basic attack". Even a level 20 wizards could swing a dagger and expect small but noticeable damage.

But in 5e, you have rogues scaling with sneak attack, fighter scaling with multi-attack, casters scaling with cantrips, warlock scaling with Eldritch Blast, all sorts of options for the moon druid.... And even if you just granted an action, the playtest monks sort of scale with their bonus action.

I'm not suggesting it's impossible. But it's complicated.
 

Micah Sweet

Level Up & OSR Enthusiast
Oh, you are talking about 1st edition! Why didn’t you state that in the first place?!
To be fair, the concept does seem to work much better from an in-universe standpoint with henchmen. The main exception I can think of is Captain America.

Are all warlords Captain America? Huh...
 

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