Return to Volskygge

Return to Volskygge 1

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Update 11/14/17: this adventure module to receive an update after the release of Skyrim Module for Modos.

It has been years since the Dragonborn destroyed the dragon priest Volsung, yet the residents of Haafingar whisper in dark corners:
"Something stirs in Volskygge."

Play the role of a Skyrim hero and save Haafingar from certain doom. Play a pregenerated character or make your own!

GMs:
[sblock]
This Modos RPG adventure module takes 12 levels of characters (or four 3rd level characters) through the ancient Nord barrow of Volskygge to discover what's stirring: a monstrous frostbite spider called Nimhe. The adventure starts with a training fight with Haafingar guardsmen, leads to the defeat of a bandit gang, goes into the depths of Volskygge where frostbite spiders have taken over, unearths the few remaining draugr that have life left in them, and puts PCs face-to-face with Nimhe herself. Several traps and locks have been reset by the bandit gang, and the Totems of Volskygge puzzle has been modified (due to bandit abuse).[/sblock]

This work is a fan creation intended for personal use only, in conjunction with the Modos RPG 1.3 rules. Comments and improvements are welcome!


Update 11/14/17: this adventure module to receive an update after the release of Skyrim Module for Modos.

It has been years since the Dragonborn destroyed the dragon priest Volsung, yet the residents of Haafingar whisper in dark corners:
"Something stirs in Volskygge."

Play the role of a Skyrim hero and save Haafingar from certain doom. Play a pregenerated character or make your own!

GMs:
[sblock]
This Modos RPG adventure module takes 12 levels of characters (or four 3rd level characters) through the ancient Nord barrow of Volskygge to discover what's stirring: a monstrous frostbite spider called Nimhe. The adventure starts with a training fight with Haafingar guardsmen, leads to the defeat of a bandit gang, goes into the depths of Volskygge where frostbite spiders have taken over, unearths the few remaining draugr that have life left in them, and puts PCs face-to-face with Nimhe herself. Several traps and locks have been reset by the bandit gang, and the Totems of Volskygge puzzle has been modified (due to bandit abuse).[/sblock]

This work is a fan creation intended for personal use only, in conjunction with the Modos RPG 1.3 rules. Comments and improvements are welcome!


Update 11/14/17: this adventure module to receive an update after the release of Skyrim Module for Modos.

It has been years since the Dragonborn destroyed the dragon priest Volsung, yet the residents of Haafingar whisper in dark corners:
"Something stirs in Volskygge."

Play the role of a Skyrim hero and save Haafingar from certain doom. Play a pregenerated character or make your own!

GMs:
[sblock]
This Modos RPG adventure module takes 12 levels of characters (or four 3rd level characters) through the ancient Nord barrow of Volskygge to discover what's stirring: a monstrous frostbite spider called Nimhe. The adventure starts with a training fight with Haafingar guardsmen, leads to the defeat of a bandit gang, goes into the depths of Volskygge where frostbite spiders have taken over, unearths the few remaining draugr that have life left in them, and puts PCs face-to-face with Nimhe herself. Several traps and locks have been reset by the bandit gang, and the Totems of Volskygge puzzle has been modified (due to bandit abuse).[/sblock]

This work is a fan creation intended for personal use only, in conjunction with the Modos RPG 1.3 rules. Comments and improvements are welcome!


Update 11/14/17: this adventure module to receive an update after the release of Skyrim Module for Modos.

It has been years since the Dragonborn destroyed the dragon priest Volsung, yet the residents of Haafingar whisper in dark corners:
"Something stirs in Volskygge."

Play the role of a Skyrim hero and save Haafingar from certain doom. Play a pregenerated character or make your own!

GMs:
[sblock]
This Modos RPG adventure module takes 12 levels of characters (or four 3rd level characters) through the ancient Nord barrow of Volskygge to discover what's stirring: a monstrous frostbite spider called Nimhe. The adventure starts with a training fight with Haafingar guardsmen, leads to the defeat of a bandit gang, goes into the depths of Volskygge where frostbite spiders have taken over, unearths the few remaining draugr that have life left in them, and puts PCs face-to-face with Nimhe herself. Several traps and locks have been reset by the bandit gang, and the Totems of Volskygge puzzle has been modified (due to bandit abuse).[/sblock]

This work is a fan creation intended for personal use only, in conjunction with the Modos RPG 1.3 rules. Comments and improvements are welcome!


Update 11/14/17: this adventure module to receive an update after the release of Skyrim Module for Modos.

It has been years since the Dragonborn destroyed the dragon priest Volsung, yet the residents of Haafingar whisper in dark corners:
"Something stirs in Volskygge."

Play the role of a Skyrim hero and save Haafingar from certain doom. Play a pregenerated character or make your own!

GMs:
[sblock]
This Modos RPG adventure module takes 12 levels of characters (or four 3rd level characters) through the ancient Nord barrow of Volskygge to discover what's stirring: a monstrous frostbite spider called Nimhe. The adventure starts with a training fight with Haafingar guardsmen, leads to the defeat of a bandit gang, goes into the depths of Volskygge where frostbite spiders have taken over, unearths the few remaining draugr that have life left in them, and puts PCs face-to-face with Nimhe herself. Several traps and locks have been reset by the bandit gang, and the Totems of Volskygge puzzle has been modified (due to bandit abuse).[/sblock]

This work is a fan creation intended for personal use only, in conjunction with the Modos RPG 1.3 rules. Comments and improvements are welcome!
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