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    Making DnDN Popular

    One of the main things that the Pathfinder RPG had going for it in the early days at least was cost. You could download the beta ruleset for free. And they eventually came out with the printed version which cost money. This encouraged a lot of players. I think Wizards has learned from this...
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    Letters to Wizards

    Dear Wizards, Our members greatly support recent proposals to bring back the Vancian magic system, and we strongly support this proposal. While some are concerned about workday implications for the typical adventurer, we assure you that our adventurers are some of the hardest working out...
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    Modularity and playing with kids

    I personally hope that 5e allows players playing by basic rules and advanced rules to play the game at the same table for one reason: I have kids. I like games that give me tons of options, but that sort of system is next to impossible to get them started on at the age my kids are at. The...
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    Talisman with the kid

    So I picked up Talisman 4th edition because I always loved the 2nd edition game, and now there are enough expansions (Reaper and The Dungeon) for it to be more interesting than my 2nd edition collection... I tried it out with my 4-year-old, and enough though he's never really been that into...
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    Weapon-based at-wills

    I like 4e, but sometimes I wonder if 4e would have turned out better if they had removed at-will powers from class descriptions and instead tied them to weapon groups/dual-wielding/implements. As is, weapons moved from a rather central part of your character build in 3.5 to almost an...
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    Dungeon Adventure Levels

    So, I decided to do a histogram of the current 4e Dungeon adventures by party level (not including Side Treks). I thought the results were interesting. S indicates Scales of War adventures. M indicates Touch of Madness. * is the rest. 1 S 2 * 3 S* 4 S* 5 6 S 7 S 8 *** 9 S 10...
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    Summoning and Name-suckage

    I looked at the Arcane Power preview today. And I have to say... I've never really had the urge to play a wizard who could summon Hammerfist Crushers. Or Arrowhawks. Or Iron Cohorts? Fire Warriors are so bland as to make me wonder: was Pyromaw Firelord already taken or something? How can...
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    Robots by Vecna

    A military robot by a company named Vecna. Too bad it doesn't only have one eye and one hand... New Army technology could save soldiers' lives - CNN.com
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    Astral Dreadnought has kind of a fatal flaw?

    Is it just me or does the astral dreadnought have a terribly fatal flaw? Anyone who gets swallowed by it gets to go to a demiplane, where they can hack away at the creature at their leisure? It's seems like the best way to fight an astral dreadnought is to climb into it's mouth so you can...
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    Points of Quality

    4e is starting to drive me crazy. I love the 4e rule books. But I keep waiting for the adventure or campaign book that will make me go: Oooooooooooooh. Keep on the Shadowfell is okay. It's better than Sunless Citadel was. But it's no Life's Bazaar. Villains in 4e seem to be the ones with...
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    Were the Player's Handbook Power Cards cancelled?

    So, I saw on a release calendar at one point that Wizards was planning on releasing Player's Handbook Power Cards in Jan 2009. But it doesn't seem to be on the Wizard's release schedule on their website (anymore?). It's not on Amazon either, but I see that other items like Dungeon Delve...
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    D&D 4e Rules Compendium in online!

    Am I the first to notice that the Rules Compendium has gone online on D&D Insider? Looks pretty functional. Could use some improvements here and there, but pretty cool overall. I like it. I'd personally prefer if the powers search result panes showed whether the powers were...
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    Stealth in combat. Evidence and advice.

    There's been a bit of debate on this forum about how Stealth in combat is supposed to work. I now have found something which indicates what the designers intended. It's a tidbit in Keep on the Shadowfell. I'll try to keep this thread spoiler-free, however. There are creatures in the...
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    Two weapon fighting, rangers, sneak attacks

    Two weapon fighting confuses me. Let's say you have a ranger with the rogue multi-class feat. In order to sneak attack, you need to be wielding a light weapon. Is it sufficient to be wielding a light weapon in the off-hand? If so, do you use the offhand weapon damage for whatever power is used...
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    Power sources. What's the point?

    One thing I can't figure out is what is the point of "power sources"? We spent all this time obsessing over what the 8 power sources are going to be, but powers are granted to you based on your class. I don't think feats have prerequisites based on power sources... Just on abilities, race, and...
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    Grunt rules: Tougher minions

    So if a minion if 4 standard monsters, and requires a single hit to kill. Wouldn't it be common sense to have a type of monster between a minion and a standard monster? Something that is just a bit tougher? How about something that is worth only 1/2 a standard monster? Grunt: Requires 2 hits...
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    KotS humor: Spoilers

    Kalarel: So I want you to wait here in the Overtemple while I finish the ritual in the Undertemple. Underpriest of Orcus: Yes, sir. When should the ritual be over? Kalarel: In a few days. Then high priest Dunn will come and welcome Lord Orcus to the plane. Underpriest: So I just watch over...
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    KotS Final Encounter: SPOILERS

    Again, spoiler warning. Don't read if you are going to play KotS. Wow. I've finally managed to read through Keep on the Shadowfell. And that last encounter is one heck of a doozie. A level 8 elite plus skeletal soldiers plus a deathlock wight which hangs back and plunks away at the party's...
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    Getting healing right

    Okay, so let me get this straight... I am so confused about how healing works. Healing Word Cleric Feature You whisper a brief prayer as divine light washes over your target, helping to mend its wounds. Encounter (Special) ✦ Divine, Healing Special: You can use this power twice per...
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    Any Open Settings?

    One thing that always kind of bugged me about creating adventures for D&D is that if I want to publish something online or sell it, I'm not really supposed to use the generic D&D gods that everyone recognizes. I just need a death god, people... Why do I need to create my own setting to do...
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