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  1. Gantros

    Creating Personalities for PCs

    Just curious what kinds of methods people use to come up with personalities for the characters they play. For something that seems so central to a role-playing game, there is disturbingly little discussion about this in the core rulebooks.
  2. Gantros

    XP Awards for Driving Off Opponents

    I'm curious how others handle this situation. The DMG states that XP should be awarded when a challenge is overcome. But should this apply to opponents who are driven away rather than killed or captured? I've encountered lots of ambiguous situations related to this. For example, common...
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