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  1. U

    Why can't I Laugh and Give XP to the same post?

    I sometimes want to reward someone for making me chuckle.
  2. U

    armour, the playtest document, and a tinfoil hat

    Like others I'm sure, I was surprised by how inferior (at first glance, at least) heavy armour appears to be in relation to medium armour, and how much better light armour seems than medium. I'm not 100% convinced it's as big of a problem as it first appears to be, although dropping the top tier...
  3. U

    Is this PHB errata?

    Every multi-class divine or arcane feat in PHB2 and PHB3 that gives access to the MC's implements allows unrestricted use of those implements. Those in the PHB restrict usage to powers of the class into which you are multi-classing. Arcane Initiate (wizard PHB MC feat) was 'errata-ed' to allow...
  4. U

    My minion rules

    I'm sure this has been done to death, but here's my take on minions. 'Minion' is a template applied to any non-Elite and non-Solo creature. It adds the Minion Weakness power: Minion Weakness 1) A critical hit against a minion automatically reduces it to 0 hit points. 2) At the end of an...
  5. U

    Melee Ranger At-Wills?

    A human ranger has pretty limited options when it comes to at-will powers. Twin Strike and Hit and Run are good, but what about the third power? Nimble Strike is ranged only and Careful Attack is less than worthless, as has been discussed in countless threads. I was looking forward to the...
  6. U

    Defensive Training question

    The Level 6 Fighter Utility exploit doesn't list a duration for the effect. Error or am I missing something? NVM... it's a Stance.
  7. U

    Example of play?

    When I first skimmed my 4E books, I could have sworn that I saw an example of play à la the 1E DMG (which ends with the gnome being lifted by his buddies to examine a hole where he is messily devoured by ghouls), but now I can't find it. Does anyone have a book and page reference?
  8. U

    Paragon Multiclassing: What am I missing?

    The pattern for a paragon path is: one extra encounter attack power at 11th level, one extra utility power at 12th level, and one extra daily attack power at 20th level. In addition to that, the paragon path grants 3 "class features"; two gained at 11th level, and a third at 16th level. Paragon...
  9. U

    Careful Attack/Sure Strike houserules

    See Careful Attack/Sure Strike Analysis for the reasoning behind these houserules. Careful Attack replacement: On Your Heels Ranger Attack 1 You weave a dizzying pattern with your weapon, or fire a volley of missiles, keeping your enemy from guessing where the next blow will land. At-Will...
  10. U

    Careful Attack/Sure Strike: A mathematical analysis

    Like most people, I'd noticed that the Careful Attack Ranger at-will seems underpowered when compared to another Ranger at-will, Twin Strike; but how underpowered is it really? Is it Twin Strike that's too powerful? I've written a Java application to compare powers under a customisable range of...
  11. U

    Houserule: multiclassing

    Let me preface this by saying that I like the way 4E handles multiclassing; it's not ideal in that it's somewhat simplistic and therefore limited when compared to 3E multiclassing, but what it gains in terms of balance makes it more than worth it in my opinion. The one problem I have with 4E...
  12. U

    Will you subscribe to DDI?

    I won't, but I am buying the core books for nostalgia's sake. Between family and other hobbies, I haven't had time to play RPGs for about 15 years.
  13. U

    Will you be buying the 'Wizards Presents' previews?

    Just like the subject says...
  14. U

    Alternate Force Point recovery system for SAGA

    I originally posted this on the Star Wars forums at WOTC. I got a few decent responses, but was quickly reminded why I had stopped posting on those forums. I'm hoping to get more carefully measured responses from the more genteel crowd here. Overall, the rules in SAGA are much, much tighter and...
  15. U

    Purchasing suggestions..

    Hi all.. if you could recommend two purchases from the following list, what would they be? I've pulled this list from the many positive reviews I've read on this site for these products. I didn't include Grim Tales, Arcana Evolved, or Iron Heroes (all excellent), since I already own these...
  16. U

    iron heroes and armiger token pool

    I got the book a few days ago and love it. One thing that struck me as odd was that Armigers seem to be at a disadvantage in terms of collecting tokens when compared to other classes. One token per 10 points of damage resisted doesn't seem like very much to me, especially when other classes can...
  17. U

    Arcana Unearthed - Mage Blade question

    I notice that the Mage Blade gets a number of bonus feats which can be applied to the Complex Spell feat. What are the advantages/disadvantages of using a Mage Blade's feats to gain Complex spells? Is it worth giving up combat-related feats to gain more powerful spell-casting ability? I was...
  18. U

    Newfeatitis

    I see a lot of great house rules on this board, but I see way too many rules implemented as new feats. Why? What's wrong with actually changing a game mechanic instead? Don't get me wrong, feats have their place, but if a character had to take all the feats put forward as rule changes, they'd...
  19. U

    Ditch Hit Dice!

    I posted this in another thread: The problem I have with HD as a monster stat is this: it completely outpaces the PCs' level, so that at high levels, PCs are outclassed when it comes to BAB, saving throws, skills, etc., thus requiring crazy spells, feat combos, magic items, specialized...
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