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  1. scaramouche

    Level Up (A5E) Traditions Revisited: Sanguine Knot

    With all the discussion around Maneuvers, and particularly the dearth of ranged options, I was inspired to look at the existing traditions to see how they might be tweaked to allow for a broader set of options. For a first pass, I'm not even thinking of new maneuvers, but rather looking at...
  2. scaramouche

    Level Up (A5E) More love for archers?

    I know many contributors to these forums and the Level Up games have been traumatized by archers and fights in huge 300 yard fields, but the skew towards melee combatants, particularly in maneuvers, is really intense. I did a quick count and there are 67 maneuvers that require a melee weapon...
  3. scaramouche

    Level Up (A5E) The Sadness that is Wilderness Lore (Ranger 12)

    The A5E Ranger is, to my mind, superior to the O5E Ranger (admittedly a low bar to cross) but still has some weird oddities. Rangers seem to be a particularly difficult class to design for some reason. And the most illustrative example of this is their level 12 class ability: Wilderness Lore...
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