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    Pathfinder 1E Pathfinder quicken spell like ability

    Is there a way to get quicken spell-like ability in core pathfinder? I'm thinking that I'd like to eventually quicken my cleric's touch of law ability (either as an alternative to the standard quicken spell+divine favor for personal buffs or in order to continue using the power to buff my allies...
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    A gnoll tribe (EL 10)

    Gnoll Chieftain 1 Demonic Gnoll Priestess 4 Gnoll Barbarians 8 Gnolls note that the priestess uses the taint rules as she has traveled from the vicinity of Iggwilv's Horn Gnoll Chieftain CR 8 Male Gnoll Marshal 7/Ranger 1 CE Medium Humanoid (gnoll) Init -1; Senses Darkvision 60 ft.; Listen...
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    Scourge of the Howling Horde and Dragondown Grotto

    I'm looking to get a group together to play either Scourge of the Howling Horde, Dragondown Grotto, or both. What I need to know before I start scheduling them, however, is about how long it takes to play them. Has anyone here run or played them? If so, how long did they take you? And were...
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    Slashing Fury by the numbers

    I'm trying to figure out if slashing fury is a beneficial feat: The basic premise of my caution is that the heavy attack penalty may eliminate the feat's benefit. The simplest way to do the comparison would be to compare it to the other easy way to trade attack bonus for damage: Power Attack...
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    City of Peril--with Wererats!

    http://wizards.com/default.asp?x=products/dndacc/959787400 I'm stoked. If the module is anything like the online catalog art--wererats in pseudo gothic slums, I'm sure I'll enjoy it. Somehow, I just enjoy were-rats as bad guys. From the 1e PHB illustration with the wizard and warrior...
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    Fiendish Codex II: Assassin devil CR 11?

    The Fiendish Codex II web preview is available. Part of it is a new monster: the assassin devil: http://www.wizards.com/default.asp?x=dnd/ex/20061207a&page=5 Is it just me or is the assassin devil significantly more than the CR 11 it is billed at? I know that characters of an equivalent level...
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    The vampire county

    Let's take the stereotypical piece of gothic fiction. An unfriendly eastern european town full of superstitious peasants is haunted by vampires. Translating this idea into D&D raises two questions: 1. What would the town look like? 2. Would the villagers' precautions be enough to prevent them...
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    Reputation

    I'm thinking of writing an adventure that focuses on the PCs' place in the world. It's not being written for any specific group of characters, so I can't tailor it as narrowly as I might like. What I've got right now is a few ideas for encounters: A high level melee combatant is approached by a...
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    A rod of Empower Spell at high levels

    So, what would you use a lesser rod of Empower Spell for at high levels? Let's say you're a 17th level fighter/mage with a mediocre casting stat and no spellcasting feats other than Practiced Spellcaster and Quicken Spell. You can obviously empower your daily false life. And, if you get into a...
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    Asherati racial qualities

    Could anyone tell me the Asherati (Sandstorm) racial qualities? I'm thinking of making a character for a Sandstorm setting on rather short notice and the race sounds interesting, but I don't have access to the book right now, nor do I have time to get it before the game.
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    Please critique these items

    I'm planning on giving out a few unique items in a game I'm running. Please take a look and let me know if the wording can be tightened up and if anything might be inherently overpowered for a mid-level game. I don't have any crafting characters playing so I haven't given thought to prereqs and...
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    Worthwhile 2nd level Paladin spells

    Paladins have a lot of great spells at level 1--lesser restoration, bless weapon, divine sacrifice, golden barding, etc. They have decent spells at level 4--dispel evil, holy sword, restoration, etc. With some of the various expansion books, they even have some good spells at level 3--Undead...
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    Calculating Probability Distributions

    I know the general rule that threads with or about numbers go into the Rules Forum, but this is more about how to come up with the numbers than the numbers themselves and is thus more of a math/statistics post than a rules post. If the moderators think otherwise, I imagine it'll show up in Rule...
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    Popular races in your games

    Looking in an online database for a rather large shared campaign, I found the following breakdown of PC race choices: Human 810 (50.09%) Elf 171 (10.58%) Dwarf 166 (10.27%) Halfling 125 (7.73%) Half-Orc 99 (6.12%) Gray-Elf 96 (5.94%) Gnome 75 (4.64%) Half-Elf 72...
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    Psionic Powers, Augmentation, Item Creation, and Balance

    Some comments on the fighter/psiwarrior thread set me to thinking: On the surface, this seems similar to Brew Potion right? No powers of greater than third level, same pricing difference, usable by anyone, etc. Except for one thing: A lot of psionic powers are augmentable. In the...
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    Complete Divine: Divine Crusader options

    For those of you who don't know, Divine Crusader is an interesting prestige class in Complete Divine. It gets cleric BAB and a unique spellcasting progression that lets the Crusader cast 9th level spells over ten levels... but only from one domain. So, they have one spell at each level on their...
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    Mini-HB Aspects

    Can someone tell me if there's an Aspect of Erythnul in the Mini-HB?
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    High CR traps

    The traps in the 3.5 SRD only go up to CR 10. Is it just me or is it rather difficult to come up with good high CR traps? Most of them seem either rather deadly For instance, Forcecage, Energy Drain, and Summon Monster VII trap: CR 12; magic device; touch trigger; automatic reset; multiple...
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    Help a Magic Broker Defend his Customers

    I'm looking at a situation where some PCs may soon need to interact with a broker of magic items. In the campaign, I conceive of magic items as being bought and sold but not like commodities in a marketplace--the demand for them is not widespread enough for merchants to keep things other than...
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    Countering Improved Trip

    3.5 has made tripping a very effective tactic. I played my first mid-high (10-12 level) living Greyhawk game in 3.5 last night and I was impressed by how much devastation even a Ftr 1/Wiz 10/Eldritch Knight 1 can dish out using a guisarme and improved trip while polymorphed into a troll or an...
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