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    Trance ability

    I'm starting a new game this Saturday and I got the following email from one of my players.. I haven't really thought about it much, but what is the general consensus about this ability? If I'm not mistaken, it was a bit of fluff in 3E and is now a mechanic in 4th.
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    Alternate use of Second Wind

    This is something I was thinking about putting into my game. This way if time is of the essence, the player can "catch his breath" quickly and keep moving at the cost of a healing surge.
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    My KOTS experience [spoilers]

    I ran KOTS today for six players - we played for 4.5 hours and got through four combat before calling it quits due to time constraints. I changed a little of the fluff here and there and modified 3 of the 4 encounters for the extra player. I used the Ruin of Empire hook and had the PCs looking...
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    Worldwide Game Day - Apex, NC

    Two locations, many sessions available for people in the Triangle area. Eva Perry Regional Library (directions) Session starts at 1030 Call (919) 387-2120 for more information or to sign up or across the street at: All Fun & Games (directions) Sessions starting at 1200 and 1800 More information
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    D&D 4E Playtest After Action Report - 4E Burning Plague

    I ran the revised Burning Plague game this Saturday with four friends at All Fun and Games in Apex (NC). We went through some of the character creation rules and came up with the following party: Dwarven Cleric Elf Ranger Elf Rogue (fan pre-gen, because he showed up late) Tiefling Warlock I...
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    Rules Clarification - Abjure Specialist

    Question - does the benefit of Abjure Specialist apply to Hex spells? Meaning can my mage cast a Hex Force 6, Gen 2 in order to reduce a target's energy resistance (all) by 15 and change it on the fly to another known Abjure list (say, Lightning) and reduce the energy resistance (lightning) by 30?
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    Class Mod - Starting abilities

    This is something I've done in my game and I'm curious as to what the community at large thinks. To avoid rampant multi-classing for the sake of picking up a cool special ability rather than a concrete story explanation, I've separated several class abilities into "starting abilities", meaning...
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    EoM Question: Summon Construct

    I was deciding on a new spell list to get the other day and I came upon this one. I have a question concerning summoning creatures with no intelligence. So, if the construct is indifferent, how do you command it? Must you purchase the obedient enhancement to have control, or can you use...
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    Class and Cross-Class skills

    The mechanic I devised to keep the class and cross-class distinction without complicating issues with 1/2 skill points is listed below. Instead of spending class skill points per level, you choose a number of skills (from the normal list of class skills, referred to as the class skill list) to...
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    House rule: Buy checks, Appraise, Perform

    Someone in another thread requested that I share my rules for buy checks. I took the idea from A Magical Medieval Society: Western Europe (Expeditious Retreat). I highly recommend it - it's excellent. Feedback welcome and encouraged. Items all have a base buy check derived from the base price...
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    Add to product database?

    Could someone please add A Touch of Evil, Vol. 2: Hobgoblins to the database? Here is the RPGNow link if you need more info: http://www.rpgnow.com/product_info.php?products_id=5721& Thanks
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