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  1. M

    World-Building tips: what does "What is the Game?" mean?

    So, I'm reading one of John Four's recent 'Role-Playing Tips' emails which details World-Building In Five Steps (showed up in my email on May 14th 2018). Each step is a question to be answered and the first step is "What is the Game?" and it's the only one I'm confused about. Here's what is...
  2. M

    Seeking an impactful way to reveal the BBEG in hiding...

    How do the PC's find out about the Evil Wizard/Lich who hides behind a veil of legitimacy? I'm trying to avoid the cliched "'self-reveal' -> throw mooks in the PC's path -> escape" scenario. And I find it rather anti-climatic for the PC's to be told by a patron or mentor "The cruel Judge...
  3. M

    Need advice: creating PC's within the context of a unfamiliar setting.

    I don't have players yet, and I don't know who they will be, but I'm on the verge of starting up a home-brew D&D campaign setting I've developed. But I have a dilemma: How do you get your players to create characters within the context of the setting when it's a Home-Brew? The players have...
  4. M

    I wanna hear about your experience with the Warrior Maidens from B4: The Lost City!

    Howdy folks, I was hoping to tap into your think tank... I'm doing research for my labor-of-love project, a fully fleshed out, system neutral, modular campaign setting based on the Basic D&D adventure, B4: The Lost City. I'm here because I'm interested in hearing other players and DM's...
  5. M

    BBEG advice... How to deliver good BBEG?

    How can you present the BBEG to the party and ensure his escape without 'railroading' the players into that end-scenario (that the BBEG gets away)? OR, how do I use a BBEG as a tool, and not a killable punching bag? This question arises because I'd like to write a story where the BBEG...
  6. M

    Green slime rules are clear for wood, metal and stone... but...

    What about leather and cloth armor? From the SRD: A single 5-foot square of green slime deals 1d6 points of Constitution damage per round while it devours flesh. On the first round of contact, the slime can be scraped off a creature (most likely destroying the scraping device), but after that...
  7. M

    Gelatinous Template... reprinted or renamed or even converted?

    I'm starting to think I'm loosing it. Wasn't the Gelatinous Template from Savage Species (a 3.0 template) updated to 3.5 in another, later supplement? I coulda swore the template appeared in Dungeonscape, or maybe it was one of the 4 extra Monster Manuals... At any rate, no internet search...
  8. M

    Consequences of setting a forest on fire...

    Ok... quick setup.. The PC's are battling spiders in a very densely packed pine forest. Flammable spider webbing hangs all around in mighty abundance. The PC's are evenly matched but are approaching a disadvantage due to waning resources. One of the party members has fallen twice already...
  9. M

    Nauseating Turn - overpowered?

    I have a buncha cultists who worship some disgusting nether horror. The main bulk of their evil flock are clerics. Some of these clerics have a turning ability I've home-brewed called 'Nauseating Turn', but after giving it its initial run, I think it's a bit overpowered. It uses the same...
  10. M

    Confusion about Inhibit spell timing...

    InhibitYou inhibit your foe from acting. The subject is forced to delay until the following round, acting immediately before you on your initiative count. What happens if your opponent has already taken his action this turn? Is half the spells function (causing a delay) simply wasted, the only...
  11. M

    DM Dilemma: Munchkins are getting out of hand... and I let it happen.

    I've got a problem. (FastFoward to the BOLD to get to the point) I'm running a game with players who have created min/maxed munchkins. Lately, they're busting out these HUGE combat-ending abilities/tactics and I'm left wondering why I bother planning combats at all? What good was all the...
  12. M

    Cleric preparing arcane spells.... any published feats to enable this?

    I'd like to build a cleric of magic... i'm looking to emulate the flavor of a cleric version of 'spell-sword' eventually using some homebrew rules that allow the cleric to channel spells through a melee strike. I'd like to be able to prepare arcane spells as divine spells... even if it's just...
  13. M

    Dual Specialist Wizard?

    Is it possible? I don't think I recall reading anything in my collection that permits this. I did a search and saw one post in all the internet that referenced a Changeling Wizard... but i don't have any Eberron books... nor do I think the DM is allowing any Ebberon content. I'd like to do a...
  14. M

    Dampen Spell Feat, PHB II pg 78... what if...

    What if the target spell you are trying to dampen does not offer a Save Vs. DC #? Such as no-save spells... or ranged touch attack spells? Do you think it would be safe to house-rule that spells such as that would just go *pop*? Or should the feat (which required Improved Counterspelling) only...
  15. M

    What are some offensive ways to deny an opponent his ability to threaten squares?

    Blinding them, I think, is one... Grappling with is another, I think... I coulda swore that netting/entangling an opponent denied them the ability to threaten squares... but it doesn't seem to. I think it's funny to conceive how a netted victim could swing a spiked chain 10' out from under it...
  16. M

    Medium Two-handed Weapon can be used one-handed by Large PC's? Anyone familiar with this rule?

    Like the subject says... One of my players is asking me about his Large PC using a medium two-handed weapon, one-handed. Neither of us can find the rule but it sounds familiar to us both. I did find this, which seems to COUNTER the idea that it can be done... but the quote does not specify...
  17. M

    Dungeon crawls = narrow hallway combat & door jam combats, ugh!

    I'm running a classic dungeon crawl for a short spell. I love the flavor of crawling through a dungeon but unfortunately, so many times now, it turns into a lot of cramped combating! Does anyone have any DM'ing tactics that help mitigate this unfortunate circumstance? I'm not talking about...
  18. M

    Any suggestions for a 'slaver' npc build?

    What kinds of classes, feats, skills and weapons should a marauding band of human and/or drow slavers possess? I was thinking of a 'throwing' type of slaver... tosses nets and bolas. Follow that up up with some kind of non-lethal damage dealing type... maybe another spell-caster with utility...
  19. M

    Dopplegangers... How do you pull 'em off against PC's?

    I know Doppelgangers make great spies and masterminds of grandiose, deceptive schemes. But, is that all a doppelganger can be? How can a doppelganger interact with a humble adventurer that doesn't rob the player of his character? I've always been fascinated with using a Doppelganger in an...
  20. M

    Brain-farting... Dual weapons & Full Attack options...

    I've been playing D&D 3.x from the start and I have no idea why this is stumping me NOW. Consider a 6th level fighther with a +6/+1 BAB. Does s/he have to take the Full Attack option to get both swings? In a similar vein (I think), if we have a 2nd level Ranger with the Two-weapon combat...
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