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  1. M

    Light Radius

    It's been a while since I've posted, but our group had a question that we've been houseruling up to this point. In 4e. Light is described as going out to a radius of x (depending on source). After this radius, is it just assumed that the light outside of this area would be the environment's...
  2. M

    CannonBall Special

    In the game my friends and I are playing, we have a half-orc monk and a halfling rogue. One day we encountered a pesky imp that was fifteen feet up. What did we do? The orc threw the dual weilding halfling at the imp like the cannonball special. It was so awesome we did it again. The problem we...
  3. M

    Help with trapmaking

    I'll just put what I have on the table: -I am playing the "World's Largest Dungeon Campaign" -I put ranks into craft(trapmaking) -Thusfar, I have only used it to reset a trap (unemphatic woo). My problem is this: In my OPINION (mind the caps, I don't know enough html to underline or italicize)...
  4. M

    Booby Traps

    Does anyone know the rules for making booby traps from the DMG II? IIRC there are rules about making CR 1/2 traps that are essentially booby traps. If you have the info, I thank you in advance for helping me out. I want my character to be able to make incredibly simple traps to assist in keeping...
  5. M

    Paladin Variants

    I am playing a paladin in our new campaign and I posed a question to my DM. The question: "how's the variant paladin in Complete Warrior look to you?" He okayed with a wary tone. He feels that the loss of spell casting isn't worth the benefits of the variant (pp 13 of CW). I never play spell...
  6. M

    AC sponge

    I'm looking for a manuever or feat that allows a character to essentially jump infront of an attack made on another character. I'm Playing a paladin, with my schtick being a protector. I was wonder if there is a feat/maneuver/class ability/ whatever that can make it so that my paladin can take...
  7. M

    High Jump

    I understand why a long jump requires 20ft of movement before attempt (or DC penalty applies), but say a character wants to jump up and grab something overhead, like a tree branch? Do characters need 20ft of movement to get the height listed on the tables for high jump (I am aware that the SRD...
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