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    Paladin of Mystra

    My character just died and I'm rolling up a new one, and I'm thinking of playing a paladin of Mystra. I'm considering multiclassing into an arcane caster class and was wondering if there was a PrC specifically for paladin/arcane multiclasses. Also, any feat suggestions are welcome.
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    Advice on playing a Kobold Fighter

    Okay, so right now I have Power Attack, Improved Initiative and Combat Reflexes. I'm looking into taking Dodge and eventually Sidestep from the Mini's Handbook (which lets me take a bonus five foot step whenever I get an AoO). I'm probably going to use a reach weapon to maximize the number of...
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    Advice on playing a Kobold Fighter

    Where is the hit and run variant found?
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    Advice on playing a Kobold Fighter

    I know it's kind of a silly idea, but that's part of why I like it. He said he'd be pretty liberal about sources allowed since I am deliberately playing an underpowered character. I'm not sure if he'd let me play a class from ToB though, because it might utterly confuse the newbies. I have two...
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    Advice on playing a Kobold Fighter

    So, I got invited to join a friends adventure (Sunless Citadel) that he was running for some new players, and I opted to play a Kobold. I got stuck with the fighter role since they didn't have one. I got pretty good rolls, so my stats aren't as abysmal as they normally would be, but I'm having...
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    Best 10th lvl Melee "Tank"

    Just how quirky is this homebrew? Quirky enough for an anthropomorphic baleen whale? If so, an anthro baleen whale monk would bring the unholy fury of the cetaceans to bear on your DM. It is one of the most overpowered races ever published. They are large size, and get +8 str, +4 dex, +4 con, +4...
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    Archivist opinions?

    Well, with so many wizard spells in various domains (not to mention anyspell if you are in FR) you can become a swiss-army knife caster. This isn't really super-powerful so much as it is supremely useful. IMHO, the Archivist is one of the better clinch hitter classes. When the chips are down and...
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    Ideas to improve the Binder

    Well, I think that giving a base class 2 skill points is always a bad idea. Skills are great for rounding out your character and helping to support your role-playing background and with 2+int per level you just don't have enough, so I think giving the binder 4+int per level is fine. But I think...
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    The incredible power of the Feral template

    Depends on how you rule the hit dice based special abilities. If you use them as is, it should probably be +2 to +3 (though it is still on the strong side, it is no longer quite so absurd), but if you go with the WotC ruling that class levels count (I'm not sure where this came from ATM, but I...
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    Chronotyryn

    I hope for your sake that this is the last encounter in your campaign. If it isn't your players will have gained access to THE most powerful shapechange form ever published.
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    Dual Wand Weilder

    Listen to this man. If your concept is to be a wandslinger exclusively, then Artificer is infinitely better than wizard. Also, it does not get weaker at higher levels, because by mid-to-high levels you will have quicken, twin, split ray, empower, maximize, etc. which combined with your...
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    Bonus feat granting classes

    From memory (AFB at the moment): Fighter-Like Bonus Feats: "Feat Rogue" Variant (Unearthed Arcana) Psychic Warrior (Expanded Psionics Handbook) OA Samurai (I don't think anyone in their right mind would consider the CW Samurai an update to this class) "Feat Wizard" Variant (Unearthed Arcana)...
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    Warlocks and Rapid Shot, And Gear Questions

    Well, in addition to gear there are a few ways to pimp yo' hellfire warlock (though some of them are in rather obscure splatbooks, and thus your DM might not allow them because he doesn't have the book), and if you use any of them it might influence your gear selection. The first thing is the...
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    OMG: The Core Cleric

    That's kind of like saying Pun-Pun is balanced as long a you play him as a basket-weaving specialist. As to the topic at hand, I think squee hit the nail on the head. As he and others have said, even in core the cleric is extremely versatile, which if smartly played allows him to steal other...
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    Help me pick my feat?

    It stacks. Since you already meet the pre-reqs (except for the craft (bowmaking) ranks) you should pick up a few levels of Peerless Archer if you can. At third level you can power attack with your bow, and at eighth you threaten everything within 10 ft. as if you were wielding a melee weapon.
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    Reach Weapon Build?

    For one thing, Wee Jas is Lawful Neutral, her clerics do not in any way have to be evil. For another, the roleplaying background of a class is the definition of fluff. To the OP, since, as others have pointed out, trip is suboptimal for a halfling, why not look into Standstill from the XPH...
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    Intelligent Item PC?

    I don't think there is anything in the raw that addresses this, leaving it up to DM interpretation. But because they have an intelligence score I don't see why not.
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    Question for the mathematically inclined...

    But your math ignores the probability of actually hitting the opponent and extra damage from criticals. The formula for the average damage for a single attack is: .05*f(20-((AC-AB)-1))*(Avg(D)+B)+.05(T-(T'-1))(C-1)(.05*f(20((AC-AB)-1)))*(Avg(D)+B')) Where f(x) is defined such that for x<1...
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    Knowledge (Tactics)

    Seems fine, a little weak even. Maybe add one or two more minor uses (a check against opponents AC for a +1-2 bonus on AoOs, part of being a good tactician is flexibility and pressing your advantage).
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    PrC: The Haruspex

    I thought it might be too much, actually, but wanted to leave it in to see what others said. Perhaps it should only be active when he is in his battle trance?
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