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    Group skill checks

    I am looking for inspiration on how to do group skill checks where a single low roll penalizes the entire party (like stealth) and a single high roll benefits the entire party (such as perception). How do you handle checks such as these? Thanks in advance!
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    Teleportation at level 1

    How do you handle that certain races and classes are able to teleport at level 1? Are all prisons in your world protected with a way to nullify teleportation? What if you want a plot where the PC's are prisoners and have to come up with a plan for breaking out?
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    Order gone overboard

    How would a fantasy town look and feel to the players if the balance between order and chaos in that town suddenly has shifted all the way towards order? I can imagine every detail having to be registered and people being very rigid in their actions. - The players being stopped at the town gate...
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    Nerfing stun

    Being stunned is no fun, no matter which side of the table you are on. I was thinking of changing stun to the following: - If the stun condition is applied to a dazed creature, they are stunned per the normal stun rules, otherwise the creature is dazed. What are the implications of such a...
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    Post-apocalypse system

    I have offered my players to start a new post-apocalypse campaign, but I am not certain which system to use. I was hoping ENWorld might be able to aid me? This is my second apocalypse game, I've run one before using the d20 Modern rules together with the d20 Apocalypse book, but we never used...
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    Signature power for animated objects?

    I've just started making a line of animated objects as monsters, but I need a good "racial" power for them all to have (just like all kobolds have "Shifty" and "Trap Sense"). Scratching my head haven't turned up any results, which is why I turn to you. I plan on having the level of the monsters...
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    All monsters equal? Goblin Warrior vs Kobold Skirmisher.

    A while ago, during a game, my players had a look through my MM to look at the stats for the monsters (there had been general complains about the players having too hard a time hitting them - and the monsters having too easy a time hitting the PC's). They stumbled over the Goblin Warrior (p...
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