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    Fast paced, Online (MapTools) D&D 3.5 Game, High Action, Open Recruitment, No Experience Needed

    New Story Arcs launching soon. (All times EDT or GMT -4) Each campaign has several smaller story arcs which are completely independent from one another. These new stories are the perfect opportunity for new players to enter the ongoing Campaign without being dropped into the middle of a...
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    Fast paced, Online (MapTools) D&D 3.5 Game, High Action, Open Recruitment, No Experience Needed

    Here is the list of games that currently have openings. With enough interest, I would start a group 5 for Fridays at whatever time frame works best for all who post interest. RECRUITING (All times US EDT, or GMT-4) Group 3 (Level 3, New Story About to Launch) - Thursdays 4 PM - 8 PM ...
  3. HighAction.jpg

    HighAction.jpg

  4. HugeMaps.jpg

    HugeMaps.jpg

  5. BossFights.jpg

    BossFights.jpg

  6. InsaneEnvironments.jpg

    InsaneEnvironments.jpg

  7. 3DMaps.jpg

    3DMaps.jpg

  8. Taverns.jpg

    Taverns.jpg

  9. SmallSkirmishes.jpg

    SmallSkirmishes.jpg

  10. MassiveSiegeBattles.jpg

    MassiveSiegeBattles.jpg

  11. Dungeons.jpg

    Dungeons.jpg

  12. Dragons.jpg

    Dragons.jpg

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    Fast paced, Online (MapTools) D&D 3.5 Game, High Action, Open Recruitment, No Experience Needed

    Welcome to Turmishaar, a high action, completely self-created campaign that uses the Halberd ruleset. Halberd is a self-built hybrid 3.5/Pathfinder, (mostly) core game that uses an extensive collection of house rules to maintain enjoyment and balance among all players. I currently run it...
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    D&D 3E/3.5 Halberd - A self created 3.5/Pathfinder Hybrid ruleset.

    Halberd is a ruleset which I have been writing and tweaking for my current groups of players in an effort to create a more balanced, easier to play, and all around more enjoyable RPG. The main points are as follows. 1. Classes have been rebalanced. 2. Melee attackers may choose Str or Dex to...
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    Caster Level of Wands

    Exactly what I was looking for. 1,000 Thank you's, good sir.
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    Caster Level of Wands

    A wand listed in the DMG that doesn't have a caster level listed is considered to have a caster level equal to the bare minimum needed to cast the spell. For instance, a wand of Cure Light Wounds has a caster level of 1. I know this. You know this. But where does it say this in the 3.5...
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    Thoughts on Multiclassing

    I always thought I would try sort of a gestalt approach to multi-classing. In AD&D the math on leveling up was that the XP it took to level up, about doubled every level. Multi-classes with two classes had to split their XP up between the two and were about a level behind everyone else in each...
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    Rebalancing the Rogue

    Already did and it's so far been a resounding success, and not just for the rogue. I ruled that nothing is immune to crits, nothing is immune to flanking, and sneak attack works on anything. The rogue's been keeping up with the DPS guys (well, almost anyways), and they've been enjoying their...
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    D&D 3E/3.5 Consequences of a single change to AoO rules for 3.5/d20/Pathfinder?

    All, I can say is that my PCs would have loved this rule against that Elder Fire Elemental with the 15' reach, +9 Dex Bonus, and Combat Reflexes feat. As in, it had enough AoOs to hit every one of the characters before they got into melee, then it would Spring Attack away and make them do it...
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    RW/fictional characters in your games

    Back when I used to run Star Wars d6 and d20 frequently, I couldn't tell you the number of players I had that felt pretty sure they could take Darth Vader in a straight up fight. They all died. But yes, I did often have NPC cameos from the characters from the original trilogy. I tried to...
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