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    Second Playtest-- Full Combat feedback

    1) basically nothing positive to say, here are our notes: Melee combat- completely lacklustre it MUST have full rules, including shooting into combat. Lots of skills and weapons for it, but nothing actually fun about it. e.g. boarding on space combat? Melee combat 2- If I have STR 4 and...
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    First Session Feedback

    1) Shooting into combat rules? Penalty to shoot? One roll- compare against all Defence- hit the lowest? Perhaps if you roll 5 higher than that you may hit the next highest? .g. firing against Def 12, you roll a 17- you may choose to try and hit the next highest Def- you may miss, but miss your...
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    WOIN Character Generation feedback

    A few things: 1) With health do you roll your END dice or dice equal to your END stat? 2) The character sheet has the wrong calculations for defences 3) There are two ways to develop your Psi: being a psionic race or a human Talent with +1 psi for your species ability. Should there be...
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    Working out the XP of creatures

    Seriously need help here- the formula is so insanely complex and not very clear is it Health/ ((25.2/Defence)*25.2)*soak PLUS 24/(attack [all attack dice or some?]*4.2)*(damage dice*4.2)+((range [squares or feet?]/10)*4.2)? Or do you add them? And what is he stray 25 for?
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    Mantic Deadzone RP- Rules Ideas

    We're going to try playing Mantic's Universe as our N.E.W. game- namely the Deadzone style stuff. As a part of that, I've created some stuff to use- Human (and Android) still stand as races, plus all of these, a few racial careers as well a few others. Firstly if anyone has any suggestions for...
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    N.E.W Playtest- first read feedback

    Character Generation- Typos and Ideas 1. Starter Careers- Should they give access to ‘general skills’ that provide half the benefit (and count as half the ranks of specific careers for qualifying)- to create slightly more rounded/capable characters? 2. Variable Careers? 2-5 perhaps...
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