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    D&D General Level 1-20 and the gulf between aspirations and reality

    I don't have any data to back this up (or that I'm willing to look up at the moment), but from what I gather most campaigns last less than a year and break up by 10th level. Players leave the group, they get tired of the campaign and their PCs, a TPK wipes out the party, combats bog down and...
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