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    D&D 5E Is 5e "Easy Mode?"

    So, I'm tweaking my house rules, and really going back to what I wanted to do in the first place which is leverage the streamlined rules of 5e but on an AD&D framework. To that end, I decided to look at the Proficiency/Expertise of 5e compared to the to-hit tables for AD&D (which I think was...
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    D&D 5E A New Thought About Skills

    OK, as an update, since we've had some time to discuss it, this is the new idea as it currently stands. I've left the original post below: Untrained = Ability modifier, with a maximum of +1 Proficiency = The higher of proficiency bonus or ability modifier Expertise = Proficiency bonus + ability...
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    D&D 5E Yet another "Solution to Rests" thread

    OK, I posted this in one of the other threads for resting, but it's being ignored there. There are threads for allocating rests per level (basically based on XP), and encounter (x number of encounters per rest). I'm not a fan of either, because I prefer the reasons and results of rests to be...
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    D&D 5E No Combat Rounds?

    OK, I've been running my 5e games for several years without initiative now. However, Mike Mearle's tweet about initiative made me look at it again. The path it led me down was a similar initiative system using his system of multiple die sizes. The reason I like the approach is that it...
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    D&D 5E Are solo monsters weaker in 5e?

    So, this is to move an off-topic discussion to its own thread. I have seen a number of threads, and a number of possible solutions created to fix this 'problem' elsewhere. Usually it's related to 'boss' monsters, but the situation applies with any solo monster. I have also seen it suggested...
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    5e Initiative Tweak - Reactive Initiative

    I'm going to test out a new initiative tweak this week. I'm currently using 5e, but it would work in any edition. To keep things simple, I've been going with group initiative. The problem I have with group initiative, and to a lesser degree individual initiative, is the feel of everything being...
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    D&D 5E Difference between Assassinate and Death Strike class features

    So, one of my players was looking at following the assassin archetype and asked me this. What's the difference? Assassinate (3rd level+) - When you strike a creature that's surprised, it's automatically a critical hit. This would potentially stack with sneak attack, and a critical deals double...
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    Ilbranteloth's 5th Ed DM Screen (incorporating house rules)

    I have just uploaded Ilbranteloth's 5th Ed DM Screen (incorporating house rules) to the downloads area. This is my current DM screen. Nothing fancy, I just paste it to some foam core. It incorporates all of my house rules for criticals, called shots, grappling, injuries, and such. I'm always...
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    Critical Hit House Rule (and some thoughts on hit points and healing)

    So I've been kind of going back and forth with the new healing rules. Originally I was thinking that the healing was too much. And for many campaigns it might be. But I came to the conclusion that whatever level of healing that wasn't 'too much' just set a new level of standard hit points. For...
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