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    D&D 5E Sample adventure to test 5E in high level (15th) play. Any takers?

    Hey guys! Recently @Stalker0 and I ran a little PBP 5E adventure at 7th level to test out the theory that 'Casters are ZOMG broken and dominate all three pillars of the game in ways that martials can not' and settle the debate that Casters are wildly out of whack with Martials. The test proved...
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    Evil protagonists from fiction - or 'Examples of how to play the bad guy without being a total jerk'

    NB: For the purposes of this thread: - Evil = harming, murdering, killing and hurting others (for reasons other than self defence, or the defence of others, in a proportionate manner, and as a last resort), - Good = kindness, charity, self sacrifice, altruism and mercy. - Lawful = 'adheres to a...
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    Last of Us 2 discussion

    So there seems to be a huge disconnect between critical reactions to the game, and fan reaction. Admittedly a lot of the negative responses are a deliberate review bomb campaign by the usual suspects from the cesspool of the internet who take issue at the diverse cast in the game. Those clowns...
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    D&D 5E Artificer fluff ideas

    As we all know, the Artificer expressly lets you fluff its spell casting to be basically whatever you want it to be (through an item): So your Scorching rays can be fluffed as an arcane laser gun. Your Web spells can be fluffed as a wrist mounted monofilament Web launcher. Your Shield spell...
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    D&D 5E Reduced standard array in exchange for a bonus feat at 1st.

    I'm thinking about reducing the Standard array to 14, 13, 12, 11, 10, 8 and granting all races a bonus feat at 1st level. That leaves room for a 16 in your main stat and a 14 in your secondary stat for all races (accounting for a half feat for Humans) and a 12 in a tertiary stat (two tertiary...
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    D&D 3E/3.5 Expert rulebook - an OD&D/3E inspired houserule document to challenge experienced players

    Had a bit of time off lately so I knocked up an Expert rulebook (inspired by OD&D and 3E flavor-wise). It rebalances things for a slightly more challenging game experience. Slower resting (and healing), many (many) feat, class, archetype and spell tweaks. The main goal was better balance across...
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    D&D 5E Easy Berserker Barbarian fix

    "Starting when you choose this path at 3rd level, you can go into a frenzy when you rage. If you do so, for the duration of your rage you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion unless...
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    D&D 5E Decoupling [healing + resource recovery] from 'resting'

    Im noticing a lot of DMs are frustrated/ confused with the expected [rest/ encounter] paradigm of 5E. Many are finding the expected [6-8 encounter/ 2 short rest] adventuring day between long rests to be too much of a grind, or miss the fact the game [and the classes] balances properly around...
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    Pathfinder 1E Anyone else view this character broken?

    So I just had a first session of Pathfinder, and have been advised that my character is 'too OP'. I'm a little bewildered by this accusation. The character in question is a Magus (Blade bound Kensai) 1/ Swashbuckler 1. Feats: EWP: Aldori dueling sword, Weapon focus aldori dueling sword...
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    New Feats for 5th plus a Healer and Charger redo

    Here are a few feats I'm putting up for critique: Tactical Leader You are an expert at leading your allies to victory, directing their strikes against the most powerful enemies you face, and making sure they get into position swiftly. You gain the following benefits: [*=left]You gain...
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