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  1. SmokingSkull

    D&D 5E Do you prefer to fight with melee or ranged weapons?

    Honestly as a Fighter player I like both, for practical reasons mostly but at the same time shows my character as relatively flexible. Ranged can be satisfying because some enemies are too cowardly or too clever for their own good, so what if they run/fly away...they're getting an arrow/bolt in...
  2. SmokingSkull

    D&D 5E Fighter Core Archetype Satisfaction Survey

    I played a Champion for the longest time, since it was the Warrior during the playtest. After playing it for so long I tried a different subclass, unfortunately though it was neither of the ones listed here because honestly I don't like any of them. I disliked the Champion the least so that's...
  3. SmokingSkull

    D&D 5E The Fighter Extra Feat Fallacy

    In terms of out of combat abilities for Fighters I look to the Monster Hunter (Gothic Heroes UA) for inspiration for they have a unique function they can do with their SD. They can add a SD to any (Wisdom) Insight check to determine if someone is lying to them or add a SD to any (Wisdom)...
  4. SmokingSkull

    Monster Slayers from Xanathar's Guide is Van Helsing

    I'm disappointed it became a Ranger subclass, nothing wrong with it being Fighter but oh well. At least I can still play the Monster Hunter in the game I'm a part of.
  5. SmokingSkull

    D&D 5E Monster Slayers from Xanathar's Guide

    I'm disappointed it became a Ranger subclass, nothing wrong with it being Fighter but oh well. At least I can still play the Monster Hunter in the game I'm a part of.
  6. SmokingSkull

    D&D 5E Subclasses impact on class value

    I'll just agree to disagree, at the end of the day I like what I have as a Monster Hunter and appreciate it as the Fighter subclass that it is. I would hate for it to be a class on its own or heaven forbid it being a subclass for some other class like Ranger. Bad enough there isn't enough flavor...
  7. SmokingSkull

    D&D 5E Subclasses impact on class value

    I won't lie the UA subclasses for Fighters are interesting, I'm currently playing a Monster Hunter and it's fun! I'll admit I felt a bit disappointed about said class' subclasses, Champion? I disagree with the way it's done. Battlemaster? Not bad but not for me. Eldritch Knight? Not into that...
  8. SmokingSkull

    D&D 5E Favorite Fighters

    I have a current Fighter at the moment who just hit level 3, took Monster Hunter as his archetype. He's basically a wanderer who's been all over the place, seen some things and met all kinds of people. Growing up as a hunter nomad makes him self sufficient for all his basic needs, while he can...
  9. SmokingSkull

    D&D 5E "Why don't you just shoot it?"

    Honestly the way weapon switching works in 5E just doesn't help at all. Going into houserule territory I'd say make it so you can swap a weapon 1/turn regardless of whether's it's two handed, one handed etc. So instead of just dropping it you put your greatsword away, pull out your bow and boom...
  10. SmokingSkull

    D&D 5E Pure Preference Poll: Class Choice

    Fighter. I may have my irks about the way it's presented in 5E but at the end of the day it's what I like. Second choice would be either a Barbarian, Paladin or Ranger depending on concept.
  11. SmokingSkull

    D&D 5E [Poll] How Satisfied Are You With the Fighter Class?

    I voted mostly satisfied with a few tweaks, I've been playing Fighters since 3rd so I don't have nearly the tenure of some people on these boards. That being said for me the Fighter does what it's supposed to, however in high level play as I've experienced it's pretty clear to see just what I...
  12. SmokingSkull

    D&D 5E New Feats, Thoughts ?

    Amatiel Alright, might want to reword that then. Something like: *You can use your Stone's Endurance ability as a reaction even if a situation would deny you your reaction. This way things like surprise and even abilities of monsters/spells etc. that would deny a reaction do not deny you your...
  13. SmokingSkull

    D&D 5E New Feats, Thoughts ?

    FYI, Stone's Endurance is already a reaction. Other than that interesting stuff you have here.
  14. SmokingSkull

    D&D 5E Everybody's got to have a Patron deity. Where did it come from?

    Honestly I don't know where the idea came from, however I view that little box as completely optional, just because it's there doesn't mean it needs to be filled. Not every character is going to have some kind of deity/god they believe in, after all some people are born into environs that do not...
  15. SmokingSkull

    D&D 5E Building a better Fighter

    If I could change the Fighter I'd get rid of superiority die in general, to me adding that much more dice resolution just to do an attack is not welcome in my eyes. I'd rather have actual mechanics that change my Fighter based on subclass while making said subclasses flavorful and evocative. For...
  16. SmokingSkull

    D&D 5E How do you make a 'Soldier' interesting?

    As a person playing a character whose background is also Soldier here's a few ideas to maybe help you out. You see there's two kinds of Soldiers: Fighters and Warriors. A fighter is someone who fights for a reason. Perhaps find that reason why they fight, is it for an ideal or perhaps something...
  17. SmokingSkull

    D&D 5E Making Combat More Mobile

    In our game our fights are set pieces that can be either small or huge. With plenty of rises, pits, ravines and other differences in terrain. Monsters (if they're smart enough) use this terrain to their advantage, but as a group so do we. My character moves around a lot, especially thanks to his...
  18. SmokingSkull

    D&D 5E Favourite Tiers of Play?

    I prefer higher levels, especially epic. Lower levels just aren't all that interesting to me, with their goblins and kobolds and local taverns needing the rats cleared out. They're too relatable, too small in scope, too mundane for me to enjoy to the fullest. The next tier up after that is...
  19. SmokingSkull

    D&D 5E The Fighter Problem

    I will say that I understand what Mr. Mearls was talking about and I agree. More to the point Champion and Battlemaster are interchangeable as far as descriptive/evocative titles go. I say this because the character I'm playing currently has all the traits of what would be generally a "typical"...
  20. SmokingSkull

    D&D 5E Best Class and Why???

    My favorite class has to be the Fighter, there's just something both classic and awe inspiring being the guy who relies on his wits, tools and technique to survive. I especially enjoy solving problems through mundane means whenever possible, who needs finger wagging and magic power when good...
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