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  1. 9

    D&D 5E Way of the Sun Soul Question

    Casting *fog cloud* at your feet with winged boots :)
  2. 9

    D&D 5E Adventurer's League Rebuild - Draconic Devotion Swashbuckler

    Sorcerer X and Warlock Y is a pretty good combo since you can blow your remaining slots on Sorcery Points before a short rest.
  3. 9

    D&D 5E Sun Soul Monk / Undying Light Warlock

    • A stunned creature is incapacitated (see the condition), can’t move, and can speak only falteringly. • The creature automatically fails Strength and Dexterity saving throws. • Attack rolls against the creature have advantage. An incapacitated creature can’t take actions or reactions. Sorry...
  4. 9

    D&D 5E Sun Soul Monk / Undying Light Warlock

    If you hit Warlock 9, Sun Soul 5, you can Hex a creature and cast Curse as a 5th level spell (no concentration) that's a potential of 1d6+DEX+CHA+1d8+1d6 per hit (11.5+DEX+CHA average) With maxed stats that's 21.5 damage per hit on average. DPR with Flurry would be 86! Nice find haha.
  5. 9

    D&D 5E Need help with the last levels of a paladin

    I would go with Paladin 11/Warlock 6/Fighter 4 That nets you Aura of Courage, Improved Divine Smite, 3rd level spells, an Invocation, Dark One's Own Luck, and 1 ASI. At this point, your character is pretty damn optimized already. But here are the reasons I like this build 1. You can get...
  6. 9

    D&D 5E Please evaluate my fighter build OR: help me fit a square peg in a round hole

    drat you're right. Vote goes in favour of ranger then. I just really don't like Indomitable lol.
  7. 9

    D&D 5E Please evaluate my fighter build OR: help me fit a square peg in a round hole

    17 15 13 12 11 9 Variant Human Defender/Fighter I would go with a Shield and Quarterstaff 18 STR 14 DEX 12 CON 15 INT 11 WIS 9 CHA OR 18 STR 14 DEX 12 CON 11 INT 15 WIS 9 CHA (If you don't mind being WIS smart instead of INT smart. This will also help with saving throws more) Wear medium...
  8. 9

    D&D 5E Party Make Up- What to play?

    For all the ranged suggestions, just note that Sharpshooter becomes a near mandatory feat with all the melee teammates you have providing half and three-quarter cover to your targets. Additionally, consider how many melee people there are already and whether the evocation wizard can afford one...
  9. 9

    D&D 5E The hell with the blade!

    Yup it's good. Be careful about leveling so that you aren't short on ASI/Damage at crucial points in the game.
  10. 9

    D&D 5E [GUIDE] The True Hexblade: Shillelagh

    Gotcha, didn't know you were listing smite damage. I tend to ignore anything that requires a resource in damage calculations since you can't maintain it forever and it would dubious to claim that was the normal damage you deal.
  11. 9

    D&D 5E [GUIDE] The True Hexblade: Shillelagh

    Because at that point (Fighter1/Warlock12) you only deal 2d8+14+8 (31) damage (Rapier/Longsword) if you maxed STR/DEX (20) and CHA (18). If you started with Point Buy, that requires you to have 15 CHA and 15 DEX/STR which means you'll have pretty low scores for CON/WIS. I do admit if you use a...
  12. 9

    D&D 5E [GUIDE] The True Hexblade: Shillelagh

    Thanks for the feedback! You're right about the AC, I'm going to fix that. Did not realise that you couldn't choose Resilient multiple times. I think CON might be more important in that case since you're a frontline fighter. Given this, I'll revise the starting Point Buy. As for the damage...
  13. 9

    D&D 5E [GUIDE] The True Hexblade: Shillelagh

    Table of Contents i) Introduction ii) The Build iii) Spell selection iv) Leveling Progression i) Introduction I've loved Warlocks ever since I first saw them in 5th Edition. But Pact of the Blade always seemed inferior to straight up blasting with Eldritch Blast. This is attempts to...
  14. 9

    D&D 5E Multiclass: Warlock / Bard - thoughts?

    I really like Warlock (Fiend/GOO/Chain) 5 and Bard (Lore) X From Warlock, you get 3rd level spells on a short rest, three Invocations (Mask of Many Faces being great, Agonizing Blast mandatory, Repelling Blast awesome for control), and an invisible scout that you can see through with your...
  15. 9

    D&D 5E Working on a Wood Elf Fighter/Rogue archer, with a likely 15-level cap, looking for suggestions

    I suggest Rogue 7/Fighter 8 (better than Rogue 8/Fighter 7 due to HD). I feel like the Fighter 7 features are better than the Rogue 9 features which is why I didn't go Rogue 10/Fighter 5. I highly recommend Extra Attack so that you have more chances to get Sneak Attack off on your turn. Sure...
  16. 9

    D&D 5E I need advice on a Warlock build

    I'm in love with the Warlock but given your stats and story: Go with Tome. Get the Book of Ancient Secrets Invocation and select Find Familiar as a Ritual (if there isn't a kind Wizard in your party that will let you copy it). It's like Neth taught you to find a helper through seeking more...
  17. 9

    D&D 5E Hexblade (Warlock/Paladin)

    Try Warlock3/Paladin11
  18. 9

    D&D 5E Monk - Archer

    I'm actually okay with Hombrewing this if you're never going to level. However, I'm not okay with you getting access to some of the best spells in the game. The shadow monk get's what it gets because it's stealthy. It doesn't turn into a tank that can +5 AC/Resist Elemental Damage/Turn an enemy...
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